We want to present the new game in Hidden Object genre called Blue Tear! First of all, I would like to warn all of genre fans, that this game is not easy even on a minimal difficulty. So, if you are a HOPa hardcore player this game is for you!
Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Korean |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Information / Review English Blue Tear is a point and click adventure game developed by MysteryTag. Gameplay / Story An ancient letter from a distant relative leads Jessica and three of her friends to a dilapidated villa. It gets scary when the ghost of a shaman appears and tells Jessica that her ancestor brought a gem from a trip to Africa many years ago and that the evil spirit that was trapped in it was able to escape. Only Jessica can banish the ghost again, but to do this she has to find the jewel, the 'Blue Tear', and so begins your dangerous adventure. Pro + atmospheric movie scenes + beautiful backgrounds + Puzzles and hidden objects have a suitable difficulty + good soundtrack + Trading cards Contra - short playing time of 2-3 hours Conclusion Blue Tear offers you an interesting storyline with some puzzles, hidden objects and surprising twists. But I wouldn't b
I"m surprised there isn't one review and honestly I"m not sure how this works so not even sure this one will show up. The reason for this review being negative isn't because I didn't enjoy the game. I actually liked the game and was having fun playing until it was unplayable due to you can't finish the game because of the huge flaw in the game play design of it near the end of the game. What makes this a game not to purchase is that the developers designed this game so that an essential item you need to finish the game that is used way before near the end of it simply disappears because you use it on a previous task, leaving you stuck at a crucial part near the end of the game because you can't find another source for this item or way to get it back without starting completely over. This means if you find this out after you been playing the game you already invested a lot of time
To be honest I was disappointed. Puzzles are quite easy, the story seems a little far-fetched. The potential of cursed manor, ghosts and voodoo was wasted. I like HOP games, but this one just bored me. Despite the description, there are no trading cards for the badge (hope it will be fixed in the future). On the bright side, pleasant music, HO scenes are little more diversified than usual, but not much, the concept is interesting. It is not a bad game, but it is not a good one either.
Product refunded Well quite boring, not sure what was going on half the time. The things you had to do didn't make sense. You had to be really exact where you place objects, but when it's like a wet broom in tiny version and you're told to click on the trunk in hint... obviously you click on the trunk.... not according to the game, you actually need to click on the right branch!!! Then I get back to the house from the savannah area the game kept crashing with fatal errors. Just don't bother even wasting your time and money on this one.
!!!THE GAME CONTAINS BUGS THAT PREVENT YOU FROM FINISHING IT!!! I wish I was joking, but after (almost) 7 years since the game was released, these bugs haven't been fixed yet. There are several, and I strongly advise you to do research on how to prevent them from happening and read steam discussions if you do decide to play it. The bug I personally encountered: you should burn the voodoo doll as soon as you get a piece of black chalk, BEFORE you finish all puzzles at the graveyard/chapel location. Otherwise, they just take away you lighter, and it doesn't let you progress further. This bug happened after I played 4 hours, there were about 20-30 minutes of puzzles left before the game's end. The only solution to fix it, from what I understood from other ppl who encountered it, is to replay the game. I couldn't finish the game because of the bug, and I won't replay the whole game just to
Three hours into the game and it's starting to get annoying. Some puzzles are much too easy, some don't seem at all logical and some are just tedious (the Skip button is becoming very useful), and basically you do stuff when you see there is something you can do, whether or not you understand why you're doing it. Also, one hidden object scene instructed me to pick an item I need to return to a gate when I had not even seen the gate in question yet. How are you supposed to pick the item? Clicking everything randomly, of course. I suppose I'll play this through, bit by bit, but I'm not expecting it to get any better. I cannot recommend this, so I'll have to vote No, although something in between would be more accurate.
Structured threads, verified dev answers and player expertise without chat noise


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Palworld is a multiplayer, open-world survival crafting game where you can befriend and collect mysterious creatures called "Pal" in a vast world! Make your Pals fight, build, farm, and work in factories.


MiSide is an adventure game with horror elements, telling the story of a simple guy who, for mystical reasons, finds himself in a mobile simulation. Appearing in the house he has just observed on his smartphone screen, the hero becomes confused. The stunned guy follows the instructions of a certain device he discovered in the bedroom. A few moments later, he is greeted by a pretty girl, whose image is also familiar to the young man from this mobile game.


The Literature Club is full of cute girls! Will you write the way into their heart? This game is not suitable for children or those who are easily disturbed.


Fast! you must find some resources to survive! explore the towns, kill some zombies, "steal" cars, food, weapons and gear, collect wood, make your own base, build your farm and keep an eye open! Because zombies aren't the biggest problem here, there's some snipers waiting for you in this perfect combination of The forest, Minecraft and DayZ! Find your weapons! Because THEY ARE COMING!


A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.