
Try to find your way out of three completely different locations packed with a diverse range of puzzles. Each room has three different endings which depend on the number of secrets you discover. Be prepared to go beyond typical brainteasers and unravel the underlying story connecting all the predicaments.
Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
A very nice escape room game. Three locations with a lot of different puzzles. What I especially liked is the star system (you are awarded 1, 2 or 3 stars when you finish a room). Basically, you can finish a room without finding all the clues and puzzles but then you will be awarded fewer stars. It gives a game replayability which is unusual for escape rooms. Big plus here! As for the riddles, they are quite diverse. From a typical "find a code" (maybe slightly too many of those) to some really cool ones like mechanical related or a fun little poem puzzle. Plenty of thinking but nothing unsolvable. As for minuses, the story seems a little confusing, especially if you're not doing the room in order. It lacks any graphical settings so if you have a beast of a PC you won't benefit. Overall, very solid!
Honestly, I like the game so far, the puzzles are interesting and I like that they wrote a story for each room. But my biggest issue is that turning around is a real pain in this game, If you teleport somewhere, you WILL be facing the exact opposite direction from where you started. This doesn't sound like that big of a deal, but it made me so frustrated I had to quit after only a few minutes of play. You guys really need to fix this. I had to take off my headset to fix the cord every few ports. I play on the Vive, by the way.
Product refunded Teleport movement changes your rotation so you'll have to physically spin yourself EVERY TIME you teleport. The in-game hands are also rotated 90 degrees compared to your real hands so interacting with in-game objects is difficult.
For those who enjoy puzzle and escape room scenarios, this game has some challenging elements to go through and has 3 interwoven stories to keep the narrative interesting. I have just started to dig into the rooms and will need to go back in to finish the game. As you go through, you can try and find more clues because the game also has a reward system based on how many clues you uncover and find in each room. I ran out of time several times during the first few play throughs and so I would rate the diffulculty level as being medium but for some of you who play escape room type games more frequently, you may find the puzzles a little easier. The interaction with the objects was fairly straightforward and generally it was easy to manipulate things in game but movement with the Touch controllers was a little clumsy because you had to push in on the analog sticks and then turn the stickts
Not optimized for Valve Index, only HTC Vive. Sometimes the movement switches to Control-Stick and then back to teleportation. Almost throw up
I fell in love with this game. IMO the developers did a great job and well worth the money. Thank you for a fun VR experience
Structured threads, verified dev answers and player expertise without chat noise


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