Velocity Ultra is an award-winning top down shooter that puts you in control of the galaxy’s only Quarp Jet, an advanced spacecraft with the ability to teleport at will. Tasked with rescuing survivors from a collapsed black hole, you’ll need to use both firepower and quick-wits to catapult the Quarp Jet through 50 levels of sci-fi action. Featuring explosive visual effects, an anime-inspired art style and an exhilarating electronic soundtrack, Velocity Ultra combines the speed, ferocity and challenge of classical arcade shooters while introducing a whole new layer of complexity to the genre with unique puzzle mechanics.


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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Before modern day "shooters" existed, the term "shooter" referred to games in which the singular player (or occastionally multiple players) destroys hordes of enemies whilst dodging attacks. The player usually takes control of an aircraft (or spacecraft) to do this, and today, we define this sub-genre as the "Schmup" (shoot-em-up). These games were such a staple of gaming's earlier developments that you can see thier DNA now infused with many modern games. The problem is that the more pure form of vertical and horizontal scrolling shooters doesn't seem to surface very often anymore. The more recent release of Radiant Silvergun in the x-box live marketplace makes up for some of this, but the modern shoot-em up world is still barren! Enter Velocity Ultra-- possibly the most clever evolution of the classic shooter genre, since Ikaruga. This game takes the conventional shoot-em-up, adds an
Velocity Ultra is a different spaceship game. The focus here isn't to fight enemies, but solving puzzles and rescue survivors while you run against the clock. You have the ability to teleport, and this adds a nice and refreshing new mechanic to the genre. The controls take some time to get used, and it's a bit hard to master at the start, but with some practice you'll do well. It's important to say that this is not a bullet hell title. If you are looking for a completely new experience, you might give this game a try.
It's worth a damn money! Control's bit tricky at first, but very unique and addicting when you get used to it! It's not bullet hell type game, but rather a Radiant Silvergun kinda of puzzle shooter. Buy it! :D
I am a big fan of games with Cartoon Style art in them, and this Game is absolutely amazing in that aspect. But not only does it have great graphics, the music is also amazing, and the game-play is well thought trough. Boosting and teleporting around the world work well and the loot you find helps you out quite a bit. Would recommend this Game just for the Graphics and the Music alone.
Velocity Ultra is a top down shooter. You control a space ship that can fire at hostile ships and turrets, you can collect items (e.g. weapon power up, restore shield, ...) and you have an unlimited engine boost that can greatly speed up your ship. But the most interesting thing about your ship is its teleport capability: if you can point your cursor to an empty spot on your screen, you can teleport there, no matter how many walls and enemies are between you and that spot. You will encounter some sort of coloured force fields that you can deactivate by hitting one or more switches of the same colour. Deactivating the force fields is sometimes optional and sometimes necessary to reach the exit. Often, there are force fields and levers spread around the level and you'll need to do some backtracking to deactivate them all, so not every level is completely linear. In those levels, you can
What starts as a fun, shooty ships game with only one collectible to worry about, quickly degenerates once the game introducing the telepod and you end up with sprawling levels, back tracking to hit switches in the correct order and get all the collectibles or just be able to finish the level. Also there is a point system (given based on how well you accomplish three parameters: time, score and survivors collected) that will gate you off from later levels. I never ran into problems with this but I can see it potentially being a hassle later on. The controls are tight, fun and intuitive at least so if you have the patience to grind this one out it isn't entirely terrible.
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