Reveal the great mystery that lies behind high walls of the Bellevue hotel!
Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
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| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I wish I could say I was impressed, but I wasn't. I finished in less than 2 hours. The plot wasn't that well written or great. Secret societies, ancient magic, saving the world from evil, blah blah blah, the usual. But nothing made the game stand out as unique among similar point-and-click games. It's a decent, casual point-and-click, but I wouldn't recommend buying it for full price (which is currently $10). Then again, I can be miserly.
If it's on sale for $1.99, then buy this game. I love a good point and click game because I'm all about a great narrative and interactive story. While Hotel may have soothed my craving for a good PNC, by no means did it satisfy me. Pros: 1.) Graphics are pretty decent (which you love to see in a good PNC). 2.) There are a few unexpected twists. Cons: 1.) The puzzles are so easy that you don't have to think very much, or at all, to pass them. 2.) The story goes from "weird" to "wtf" really quickly. Plus, the character development is very weak and predictable. 3.) This game is SO short. I completed this game is 2 hours and that's with me taking my time. Look at the other reviews, no one takes very long to complete this game. As a rule, I think that PNC games tend to only be worth as much as: (1.) Hours put into the game, (2.) Strength of the storyline. Since this game's story real
This is a very old Point&Click game so I'm not going to mention how outdated the graphics are even in the remastered version. Hotel game starts off with a young lady, a detective who is on vacation enjoying the beach, but her boss has a plan for her. Brightstone received a phone call which made her cut off her vacation and fly over to a 'hotel' where a robbery happened and the owner of the missing necklace fell into a coma. You'd think this would be a typical investigation but things started to reveal slowly to our young detective, things related to ancient Egypt. https://steamcommunity.com/sharedfiles/filedetails/?id=3029194408 I'm not interested in ancient Egypt stories, It was actually a turn-off to me along with all the cult talk but I had to finish the game which thankfully was quite short. I didn't enjoy most of the conversations, it felt.. forced or maybe badly translated, but s
Hotel - Collector's Edition (Cateia Games, 2010) While playing I planned on writing a recommendation for this game. Now that I've finished it I realise the thing as a whole has little merit and, aside from recommending it to long time adventure gamers, I honestly can't give a thumbsup to what I've experienced here. Why recommend it to long time adventure gamers? Because we'll play anything that is an adventure game, and so if you are one and you havn't yet played Hotel you may as well go and get it over with. The odd thing is that I really love the core concept: you have a fancy hotel somewhere in France, an accident has resulted in a young woman's death. You're a police inspector and your boss believes it was murder. Will you find out the truth? And what's with the weird occult symbology all over the place? And that's how the game starts; for about an hour you feel like you're buildi
More of a mixed rating than an outright downvote. This looks like a hidden-object puzzle adventure game, but it's not. There were no hidden object scenes. The closest was finding 9 parchments in a bookcase and items barely visible in the background. Puzzles were on the easy side but I liked them well enough. Originally, this was known as just "Hotel" and was a standard point-and-click adventure with a visible character you could move around. This was eventually changed to a more casual and faster first-person adventure. Both versions were included. This 3d-rendered game looked like it was made in the 90s for the PS2 instead of 2010 for the PC. I did like the 3d environments of the hotel, not so much outside of it. The story became quite silly, in a bad way, in the last third of the game. The dialogues were kind of awkward but were not orthographically incorrect. I liked that you could
If you like PNC adventure games, you might like this. It is mostly in 2.5D. The puzzles were just right: hard enough to be amusing but easy enough to avoid frustrating you. The story is a little slow at first, but gets interesting about half-way through. There are bits of voice acting at the beginning and at the end, but for most of the game you get the dialog by reading text. I got it on sale for about $3 and I feel I got my money's worth in entertainment.
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