
Economic booms, stock market crashes, oil crises, upswings, triumphs... Now you can become the greatest power in industry! Begin in the year 1900 with little money but large ambitions and through skilfull decision-making you can build up an enormous business empire. Make critical decisions which products you should manufacture, where to gather the best raw materials, where to sell them and how to effectively transport them there. It's your choice whether you start out as a small-time fruit-growing framer with a little orchard and retire as the owner of the biggest foodstuff empire around, or end up owning a multinational conglomerate with a vast portfolio of products.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is one of the games, that brings the "thumb up or down"-system to its knees. The game itself is not that much of a complex economic simulation. It's a resource-management game that gives you the opportunity to create stuff from resources and sale it in your stores. It's your job to organize the location of your factories and stores, plan lines of productions, set prices, watch surrounding cities growing and plan your logistics. It's a re-release of an older game, so don't expect high end graphics or fancy animations. The only thing you will hear, are some simple effects and different background music, which you will turn off at a certain point. If you like games like Transport Giant, OpenTTD or Capitalism 2 then you should take a look at it. The problem with this game is a technical one. Actually, there's more than one problem. First, like the retail version it seems to have tr
I played this game for hundreds of hours as a child and it's great to see it working again (the game is notorious for poor hardware support). For a 13 year old game it holds up fairly well, although it does have several usability quirks that stand out such as build and info menus only closing when you press the X button rather than clicking anywhere off the menu as is much more common these days. Selecting moving vehicles can be a pain as well and so selecting your trucks from the vehicle status menu is advised. Unlike many of the transport tycoon simulators out there, IG2 lets you manage the production of goods from start to finish. Each factory, mine, farm, refinery and so on, have their own production levels which change depending on the availability of resources. In other words, a ranch in grasslands produces more milk than one on a beach. This makes production more complicated as y
A nice optimization game based around producing, transporting, and selling various goods. Pros: - Tons of industries, products, and resources. Lots of transportation options. - Very little guessing with the products. Lots of graphs and statistics tell you exactly how much of a product will be produced and consumed at each factory/store. This really helps optimizing. - In-game wiki describes each product, where it is made, where it is sold, and what it takes to make. Cons: - Graphics are outdated (early 90s sprites). This doesn't really bother me a ton, but it could bother others. - You never miss something until it's gone: the interface is outdated. Specifically, there is no time dilation (faster/slower) or pause. There is no view rotation which can make hooking up roads/rails difficult. - The range of their buildings should be rebalanced. I find myself constantly either kicking myse
A great tycoon game with a huge amounts of missions to play. Includes the expansion, which adds more goods, vehicles, and missions.
Fantastic game! I owned this on disc many years ago, and I have not been disapointed with this re-release, which enables you to run the game in full HD. It is unfortunate that others have experienced problems when running the game - I have had no such issues (NVIDIA GTX 660, Windows 10). I would advise those individuals to try again with the latest verison as a couple of patches have been released since launch. Before starting the campaign, I recommend completing the three tutorial missions. If you happen to close a dialog by mistake, which I did find frustrating at times, most can be re-opened from the message window (mail icon in the bottom left of the screen). As for the campaign itself, I cannot comment much at this time as I have not been playing the game for long. However, I remember playing the original game for many hours and finding it highly enjoyable. In summary, highly r
Basic Information Title: Industry Giant II Developer: Fancy Bytes & Reactor Publisher: United Independent Entertainment Genre: Economic Simulator General Impression Industry Giant II was initially released in 2002 but found its way onto Steam in 2015. And it is a fortunate thing too, since it’s still one of the most complex (even if the graphics themselves are aged) industrial simulations for PC. Everything from the gathering of raw materials, processing them into finished products and supplying them to their intended retail outlets, is very well simulated within this game. Where it lacks in eye candy, it makes up for in the gameplay mechanics and especially the ever shifting economy. The cities on the maps develop at an equal pace to your (hopefully) successful business plans and the means of transportation for the goods you produce are also nicely represented through many age appro
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