
Pac is back in an all-new experience for a whole new generation of fans. Featuring an original storyline inspired by the show as well as all the charming characters from the highly anticipated PAC-MAN and the Ghostly Adventures animated series created and produced by Avi Arad.


Erhalte sofort eine Benachrichtigung, sobald das Spiel deinen Zielrabatt erreicht
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game is the biggest pleasant surprise I've had in gaming for a while! It came out of nowhere and I didn't know anything about it. At $40 I didn't want to chance it but when I Amazon had it briefly on a price mistake for $10 I snapped it up and I'm so glad I did! It's a 3D platformer (a rarity for the PC these days) along the lines of Mario 64/Sunshine but with a decidely Pac-Man spin. All the basics are there, chomping ghosts, power pills, fruit etc but much expanded on of course. And it all works really well to make for a ridiculously fun game. I never though I would be playing Pac-man in 3D in a chameleon costume trying to shoot a long sticky tongue at ghosts while being on multilayered conveyor belts moving in different directions but it was great! Admittedly, I'm still early on so I'll have to see how it holds up but I'm really enjoying the ride so far. The game is laid out
PAC-MAN and the Ghostly Adventures is a video game tie-in to the television series of the same name, which, similar to the recent Sonic Boom, is a spin-off/reboot-ish sorta take on Pac-Man. Personally I'm not a huge fan of the show, but how is the game? I paid around 3 euros for it, and my ex-PAC-tations(puns) weren't exactly high, but let's see if the game delivered. The game follows a teenage Pac and his friends Cylindria and Spiral along with the ghosts Inky, Pinky, Blinky, and Clyde(who for some reason are heroes in this series), and they all are joining together to put a stop to the evil Lord Betrayus, the Lord of Ghosts and the Netherworld, who wants to take over Pacopolis and turn everyone into ghosts. The story here is completely silly, the script is even less engaging than staring at paint dry for six hours and...the puns OH GOD THE PUNS SONIC BOOM WASN'T THIS BAD Speaking of
This game feels like something that would've been put out around the time of the early Playstation/Nintendo 64 days. It's a 3D platformer, with a bit of a collect-a-thon going on. If you've played Mario 64, you'll have an idea of what you're getting into. Pros: -Controls are tight -Voice acting is pretty good -Graphics are bright and beautiful -Cheaper price point than other new games (at this time) -Interesting power-ups Cons: -Encounter the same enemies over and over (you'll be hearing, "Get the Pac-Man!" so friggin' much) -All levels are generally the same This game is meant more for fans of the show, than it is for people new to it. There isn't any introduction for the characters you meet, or anything of that nature, so if you aren't acquainted with the show you won't understand the relationships between characters, or anything. However, that doesn't really get in the way of the g
I thought this game was cute, and I saw an episode of the cartoon once and though it was cute. I saw a lot of reviews comparing this game to the classic collectathon era of platformers on the N64, many reviews specifically citing Super Mario 64 and Banjo-Kazooie as games they felt were similar. Importantly, if you are a fan of these games, do not believe these reviews. This game is nothing like those games at all. The stages are completely linear. There is no exploring to do. There are no hidden items. There are a few tiny branches in the path sometimes that will lead to a few extra items, but you can get those same items without taking the branch, so it doesn't matter. It's simply a waste of time. You can easily collect everything without even bothering with those branches. Items are not unique. You could just play the first stage over and over without taking the branching paths and y
I have some things to say about Pac-Man and the Ghostly Adventures. The sort of things you’d expect to be discussed about a 3D platformer, be that on the topic of level designs or how every 3D platformer is essentially Super Mario 64 redubbed. I promise we’ll get to those things, but first there is something more important I need to touch on, and that is: what the bloody hell is going on with Pac-Man’s lore? I know what you’re thinking. “Pac-Man has lore?” At some point what was once a sparsely animated, power-orb munching arcade game would appear to have been wholly transformed into all manner of mass merchandise, chief among them now an animated kids show bearing the same name as this new entry in Pac-Man’s gaming catalog. What exactly goes on in this show remains a mystery to me, as the game itself offers not so much as a cursory explanation for some of the most bizarre developments.
PAC-MAN and the Ghostly Adventures is a platformer for all ages. At least that's what Namco-Bandai wants you to think. Truth is, when I played this game i constantly asked myself: "Who is this for?" The level of difficulty is too low for someone with even a minimal talent for gaming, but the controls (specifically the need to rotate the camera) might be too much for small children. No...wait...I take that back. Kids today can handle complicated control schemes. I've gotten my ass kicked by enough toddlers in Call of Duty to figure that out. Hell, one of the levels in this game is actually called "Gears of Warning". So maybe the developer knows their audience, but they were just too busy coming up with hilarious puns to design a thoroughly enjoyable game. This is one of those games where there's nothing distinctly PAC-MAN about it. The main character could have been Super Jump Kid. He ex
Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.


Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.


Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship.


Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.


Peak is an online co-op climbing game where the slightest mistake can spell your doom. As a group of lost nature scouts, your only hope of rescue from a mysterious island is to scale the mountain at its center. Do you have what it takes to reach the PEAK?


Cuphead is a run-and-gun action game focused primarily on boss battles. Its visual style is modeled after 1930s cartoons, using traditional hand-drawn cel animation, watercolor backgrounds, and original jazz recordings. Players control Cuphead or Mugman in single-player or local co-op, traversing themed worlds, acquiring new weapons, and unlocking super moves. The game includes both boss encounters and side-scrolling platforming stages.


Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before.


Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.