
Pagan: Absent Gods is a singleplayer fast-paced hack-and-slash action RPG that will challenge your skill in brutal and satisfying combat against countless enemies and larger than life bosses. Master all heroes, each with their own unique playstyle and earn unique rewards.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Mad Head Games is a studio based in Serbia, EU. They're known for making HOPAs (Hidden Object Puzzle Adventure). They also made a mobile game. Or games. Not sure. There's only one on their site. So, naturally, at first, I thought they won't make Pagan Online a good game. Unfortunately, after over hundred hours of playing, I still think so. I really hope they change my mind. This could be just "my kind of game" :) Pagan Online is promoted as hack 'n' slash arpg. But it's not like Diablo, Grim Dawn, Path of Exile and similar games. It's more like Dungeon Hunter (mobile game) or PvE Battlerite. So, combat revolves around moving with WASD and aiming with your mouse. With a certain hero it feels like twin stick shooter. The game is unbalanced, unrewarding. Few heroes are able to do the hardest missions which are a must for progress in the game. There's too many different stats that can roll
Cant recommend this game at this time. The character progression and loot system in this game is among the worst i have ever experienced in an ARPG. Every class has a set of skills you're forced to use, little to no cutomization in that regard. Skill trees seem haphazardly slapped together with no rhyme or reason. Then there's the unrewarding loot. 99% of which is completely useless. Constant drops with INT and SPELL DAMAGE on melee weapons, or for characters who only use PHYSICAL dmg etc. Nothing more infuriating than getting my 100th Mace for Ishtok with INT on it instead of STR or FORTITUDE. Expect to see TONS of this through the entire leveling process. Nothing that drops feels rewarding, nothing that you do makes you feel like you're progressing your character. Just endless grind for pointless loot. Hard pass.
### FOREWORD ### I already told multiple times that going into a full release will be a bad decision as they, the dev-team, will not be able to fix everything with their 'release patch'. I also said that the reviews will be reflecting this as they get the full treatment since their game is fully released. Also i am not a native english-speaker. ### TL:DR ### Do not buy this game if you're looking for an alternative to Diablo, Path of Exile or similar games in the ARPG genre. This is a waste of money for the amount they charge you to play a still early access title thats announced 'full release'. There are an extreme amount of bugs, gamebraking ones and an extreme amount of rather questionable design choices. Do yourself a favor and stay away. This is still early access, this is not a full released game. I ignore all the warning sings earlier and i am not too happy with the game's state
Game was buggy at start, but it looked great with lots of potential. Supported devs by buying a copy for me and a friend to play together at some point. It took quite some time before updates came to fix a lot of issues (like multiplayer). Now it turns out they remove the multiplayer experience all together. That it's not going to be online, fine.. But no local or point-to-point coop whatsoever, while multiplayer was available at some point just screws over a decent chunk of your players. The right way would have been to provide an option for a (partial?) refund, but obviously that's not an option. Calling something "XYZ Online", promising multiplayer and then dropping it because it's not "sustainable" feels like a scam. I do not recommend this game, and not because it cannot be a fun game, but because these devs/publisher are not to be trusted.
!!EDIT in 2020!! Apparently, people are still reading this even today. Hence the edit for clarity. My initial review is over a year old and thus severely outdated. A lot has happened in the meantime and I stopped keeping up with every announcement, as development slowly ceased. I was hopeful at the time of writing this and I stand by these thoughts based on the information available at the time; unfortunately, this clearly didn't pan out, as the game's multiplayer has been shut down and there will apparently be no further updates to the game itself! You may still enjoy what's there, I know I had a lot of fun with this last year, but I personally never finished it and likely never will. It also doesn't feel like the dev team ever managed to fully realize their vision for this game. As always, I urge everyone to first read up on the state of the product and make a well-informed decisio
Pagan: Absent Gods was ORIGINALLY Pagan Online. Initially, the developers promised a ton of features as well as fixing up the co-op multiplayer (it was always in a ragged state, never quite working as intended). None of these promises ever materialized however, as by Christmas of 2019 the developers (and by extension their partners, WarGaming), chose to cut and run - leaving buyers with a half-baked game. Do yourself, as well as the gaming community as a whole a favor by choosing not to give these scummy devs your dime - they don't deserve it.
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