
Raji: An Ancient Epic is an action-adventure game set in ancient India. A young girl named Raji has been chosen by the gods to stand against the demonic invasion of the human realm. Her destiny? To rescue her younger brother and face the demon lord Mahabalasura.
Set in an ancient India drawn from Hindu mythology, the story follows Raji, an orphaned circus performer whose only family is her younger brother Golu. On the day of Raksha Bandhan, a demon army descends on their carnival and lays waste to the land, carrying Golu away. Watched over by the goddess Durga and the god Vishnu, Raji is granted a divine trishula and other celestial weapons and sets out across ruined temples, cities, and deserts to rescue her brother and confront the forces behind the invasion.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
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| Russisch | |||
| Englisch | |||
| Deutsch | |||
| Französisch | |||
| Spanisch | |||
| Italienisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Congrats for GOTY nomination in best debut indie game i hope raji wins. भारतीय डेवलपर्स द्वारा बनाया गया पहला अच्छा वीडियो गेम | Great game made by a small team the environment is so beautiful and the combat is also fluid. The soundtrack and artwork are also so good. There are some bugs but those are not game breaking and will get good in upcoming patches
Raji: An Ancient Epic is an aesthetically pleasing action-platformer that's very well worth playing. Read the full review here: https://gameffine.com/raji-an-ancient-epic-review-the-start-of-something-beautiful/ +Pleasing art direction and aesthetics +Unique setting and lore +Likable characters +Non-intrusive storytelling +Fully voice acted -Uninspired combat -Short length (Around 4-5 hours) -Abrupt, anti climactic ending -Overuse of the same two puzzles over and over again It's not without flaws and definitely won't blow your mind but the great art direction and unique setting definitely gives it a charming touch. Hopefully, a new beginning for video game development in India.
I do recommend this game, but with a few caveats: 1.) It's short, I was able to beat it in a little under 6 hours. 2.) The game concludes on a note that feels more like the middle of a story, not an ending. 3.) I enjoyed the combat, but it's not for everyone. Definitely try the free demo before buying, and if any of the above makes you iffy, wait for a sale. I bought Raji for ~$12 so I feel like I got my money's worth, but I don't know how I'd feel if I paid full price. Final thoughts: Despite the downsides, feels like a lot of love was poured into the game. The brilliant visuals, the stories, the dialogue, the little details that showed a lot of care had been put into the world. And (I'm in the minority here, I believe) the combat was ridiculously fun. Overall it's very immersive and I was sucked into the story and world the whole way through. Wish it was longer, but I'll take qual
You can clearly feel that almost all of the platforming elements is inspired from Prince Of Persia and the final level gave Journey vibe. But the devs are open about taking the inspiration from those games. On a very objective level graphics are good and charming, combat is passable, enemy does have a good variety but the AI doesn't force you to be creative in dealing with them so you just hack and slash your way the same way for all the enemies. Boss fights still to some extent are creative and force you to change your tactics and timing but they are not quite challenging(may be they are not meant to be, as its not targeted towards just souls fandom). And I have played some games that uses same gameplay style of fixed camera with birds eye view such as castlevania(3d) games and their level design is far more detailed and complex as opposed to simple and linear levels of Raji and obvious
I've put about 3 hours into Raji so far, and for even this experience alone, the price of admission was more than worthwhile. I don't write up many reviews, but I play countless games. There's been a state of ennui recently with no experience standing out from any other over the last few years. Even the inarguably biggest, best titles of the last few years have built upon tried and true formulas and story telling ethos. I stumbled across Raji's demo during Steam's recent Festival, and by the second combat encounter I was hooked. By the end of the demo (and opening chapter) I was absolutely enamored and while eager, was resigned to another 9-12 month wait for the final product, much as my experience has been with discoveries such as Haven or Exo One. I can't express my utter joy to see this would be releasing only a few days later on 10/15. Based on the Demo alone, I knew I was going t
हमारे भारतीय डेवेलपर्स ने यह गेम बहुत तराश के बनाया है। बहुत सुन्दर, मेहनत एवं लगन के साथ इस गेम को बनाया है। मुझे यह गेम खेलके बहुत आनंद आया। डेवेलपर्स ने दिल जीत लिया एवं किला फतह कर लिया। मैं आशा करता हु की यह गेम पूरे विश्व में जाना जाये एवं हमारे देश का नाम रोशन करे, धन्यवाद। Our Indian developers have made this game very fine and beautiful with hardwork and dedication. I enjoyed playing this game very much. The developers won hearts and conquered the fort. I hope that this game is known all over the world and brightens the name of our country, thank you.
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