
Rising Angels: Hope is the visual novel of Faye Moonfallow, her squad of somewhat loveable misfits, and their dreams of joining the Katajion Space Force.
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| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I absolutely love this game. The protagonist Faye is great. My favorite lady is Kika though, I just adore her self centeredness- I hope I can ship her and Faye, time will tell. Anyway, I am loving the story, I am extremely happy with my purchase. Awesome game, the choices I have been presented with so far have very interesting consequences. The storytelling is masterful, all the characters are vibrant and complex, very diverse and interesting. Excellent game. Very strongly recommend it, I am glad I found it while browsing here on steam.
Like happened with Rising Angels: Reborn, I also have mixed feelings towards Hope; Faye isn’t a terrible or great character. She can be cute, but kinda annoying sometimes especially with the “arrruuuu” thing. The art style was good, together with BGM. I liked the fact that Kika and Sol are present, so I could read more about them. The authority problem still persists: military acting like little kids. I can understand that coming from Kika, but it can become somewhat annoying to see other characters acting like that too. That’s just my opinion, though. 5/10, get it on a good sale if you enjoyed Reborn.
+Cute story +Cute music +Cute characters (Familiar tropes, but very well done) +Cute illustration -Lack of military discipline and what you could/would get away with is... eye rolling if you have a basic understanding of what morale and discension is lol. -Yoi : This character infuriated me, and it only got worse and worse and worse and worse and everyone in the story considers her a friend no matter what... no matter what... no matter WHAT! The morality behind it is so questionable is actually disturbs me eveytime I think of the choices the writer made, creating this story, and the lessons we're to learn from it.. Wish there was options to actually make Faye pull away from this character... -A bit spendy Thats it really, a great game so far, bit pricey.
A yuri visual novel set at Starfleet Academy, this is a prequel to "Rising Angels: Reborn" and a remake of the uncompleted "Rising Angels: The Red Rose". I like the other two games, but this is my favorite of the series so far, for several reasons: Good writing throughout (occasional typos aside). It's considerably longer than "Reborn". It has a catchy, upbeat theme song and a mostly optimistic tone, fitting the game's subtitle. It has a more choices. A lot of these choices are not terribly important plotwise ("Do you want to spend some time hanging out with Person A or Person B?"), but they make the story more personalized and help flesh out the characters. As in "Reborn", there's a designated love interest around whom a fair portion of the story revolves. But at the end of the game, you're given the option to date another of the characters instead, if you so choose. Which, aga
I really liked the first game, this one not so much. While I get the idea of the characters, I can't help getting worked up due to the writing, the situations, and their conclusions. They're simply bad. Every single character is annoying to a point where I cant handle it anymore. Im out for now. Cant play it. Not good for my health. Almost smashed my keyboard several times. Blood pressure rising, neighbor's complaining because of frustrated screaming all over the building. Nice art though!
I played Rising Angels: Reborn prior to this and that is how I ended up finding Rising Angels: Hope. At first I was a little bit hesitant because of the price, but after looking at the artwork (which is fantastic, btw!) I took the plunge and don't regret a thing. This visual novel was amazing! My favorite to date! All characters are interesting and well developed and the storyline is solid. The balance between positive and negative events is good and most conflicts or problems are resolved quickly enough that the stress that they induce isn't too bad. I get heavily emotionally invested in games and visual novels, so a drawn out conflict resolution can be quite stressful. The character subtleties and backstories are also very well thought out and well implemented. Without giving away any specifics; there is a plot outcome in Rising Angels: Hope that I have never seen in a visual novel b
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