
The American Dream is a satirical virtual reality trip to a 'brighter future' where your everyday needs are solved with guns. It is the 1950's and a group of leading gun manufacturers have constructed a vast complex to guide the American Patriot towards a better and richer life. With Buddy Washington, the talking dog, as your guide, you'll get to experience what it is like to live all aspects of your life with guns.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
https://www.youtube.com/watch?v=P7n9A3oqe04 Whereas a game like Hotdogs, Horseshoes and Hand Grenades is a love letter to all things gun related, The American Dream is very much a satirical experience that happens to have guns in it. You play as the unseen protagonist and follow his life from birth, through his school years, adulthood and beyond in a railed experience - Quite literally in fact, since you sit in a rollercoaster type seat as the game pushes you from level to level. Each level is presented as a defining experience in the character’s life, for example his first words, his first crush, or first job flipping burgers, all narrated by a patriotic cigar chomping dog named Buddy. The spin is that this America is a 50s-esque super-stereotype where guns dominate every aspect of American life in the most absurd of ways. The player uses his guns exclusively to interact with things i
9.98/10 I was looking for an FPS VR game to play in a very small space (I'm in a dorm room), and this game exceeded spectacularly. I played the full campaign, which took me about 3 hours, and enjoyed every minute of it. I liked the humor and satire it provided, and for the most part enjoyed the shooting mechanics. I say most part because the "hand-gun" was a little buggy sometimes, and the springfield sections were difficult because of VR rifle precision (think playing competitive COD on the wii). I think the game is definitely worth the price, and don't see what other people are complaining about. If you wanted a 60 Hour VR game, go play Skyrim or Fallout. It's pretty much up to you. If you think it looks good, buy it. It's a good game, and for $0.11 a minute, it beats any carnival shooting gallery I've played. Good luck, have fun.
The game's just too wordy. It feels like most of the time is spent with the dog just telling you what this scenario is about and what the next thing you should use your gun for is. I guess the basic idea is too unintuitive to just let the player figure things out but when every scene feels like it needs more time for introducing its logic than it actually takes to play then it's more of a lecture simulator than anything else. The lectures include a lot of 'mericuh type humor but it's too one-note. Doesn't help that the wooden cutout characters require narration to explain what their movements are supposed to be. They say the most important part of humor is timing and well, the timing's all off in this game.
4/10 Starts out funny, gets quite boring. An overlong one-joke game that is more political lecture than game in any case. Try this, but don't persist past the point where the joke gets stale.
If you saw the trailer, thats a sped up version of the humor this game has to offer. It is very slow paced and doesn't add much additional humor. If the speaker talked twice as fast it would probably be an OK game.
I like basically everything about it except for the pacing. The narrations and scene/level transitions are, for me, unpleasantly slow. Enough so that I don't really wanna continue playing. I enjoy the commentary it's making, I like the styling, the shooting is satisfying and the reloading is a neat mechanic. I just spent too much of my time waiting to be allowed to shoot things to really get into it. (Ironic, right?)
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