
The Mighty Quest for Epic Loot is a free-to-play Hack and Slash game.




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Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Update: Dec 5, 2014 patch added a way to buy and sell items on the Steam Market! Game is blatantly pay-to-win as you can now buy and sell castle defenses on Steam Market. If you have a disposable income and you're looking for a shallow game where you can just buy your way to the top of the leaderboards using Steam Market then this game is for you! TLDR: Game is a decent dungeon-maker / dungeon-raider, but is highly Pay-to-Win; be prepared to grind countless hours if you don't want to use the real-money cash shop for "boosts", "item packs", or just outright buy the good defenses from Steam Market. Also Ubisoft DRM (U-play) sucks! Has lots of potential to be a great game but sadly won't live up to it's potential due to developers focusing more on Pay-to-Win content instead of balance. This game had been in closed beta for almost a year and had a major rework due to backlash and criticis
This game was fun but the past few months its more pay to win than ever. Unless you grind like there is no tomorrow you can't build the traps. The old ones you had already spent time and money on they put as diseased and are basically depowered trash. And now there are special double/triple traps or monsters to make. but they need so many epic parts that you need to buy loot bags for a chance at an item...of which you will need 3 or 4 to make. The game was fun. even with the people with glitching and trap castles. now its just pointless if you want to go in and do anything. It is still fun if you want to log in and take on a castle. Maybe you will find a fun one. Usually not. Now a days its spring trap into enraged juiced baddies or so many bought creatures that its unwinnable. Recently what finally did it was another mage nerf to make his key spell faster but now it does no damage. What
The Mighty Quest for Epic Loot is a game with an interesting and promising design format that ultimately falls short of it's potential. In Mighty Quest (I'll call it Mighty Quest for the rest of the review because ♥♥♥♥ if I'm gonna type out the whole title every time I need to refer to it) you play as a citizen of the nation of Opulencia: a realm comprised entirely of super-wealthy elites who have built magical sky castles to escape the hum-drum woes of the ground dwellers. But how, you may ask, did the Opulencians acquire such wealth? Why, by looting it from others, of course! Sustain your wealth by robbing it from your fellow citizens, and then invest said wealth into an elaborate castle, complete with hordes of monsters and deadly gauntlets of traps that your neighbors must brave if they wish to do the same to you! ...Thus spake the backstory. What this all means is: pick a hero, de
A great game that has sadly fallen to the PAY TO WIN habits, all curtsey of Ubisoft. The Mighty Quest For Epic Loot is a Diablo/Dungeon Keeper style game that worked VERY well back when it was only a BETA. The idea of creating your castle/dungeon, placing traps and monsters to protect your loot and kill any players that wished to raid your castle. Sounds like the perfect game for a good time right?! Well it was... I originally bought this game for $20, the Founder Edition, which gave me access to the Closed Beta, 15k gems for purchases (which at the time was nothing), special Founders Pack costumes, special costumes that were part of being in the Closed Beta, and a couple of special gear/items/traps/monsters/bosses that required a very high level to use. I played a good chunk of it and had a blast playing it. After awhile though I had got bored and quit playing, deciding that down the
THE MIGHTY QUEST FOR EPIC LOOT (Open Beta review) PROS Great trailer videos (Totally sold me on this game). CONS Quite literally everything else. Overall Rating: 3/10 and would not recommend. The Nitty Gritty: 1. You start your game (having to create a Uplay account, STEAM isn't enough) and are on your way to disappointment. Create your character (only one mind you) you have to pay real money to unlock any of the other three. Play through a GRUELING tutorial (seriously, I almost quit just because of the crappy non-optional tutorial). And away you go! 2. There is absolutely no plot or any kind of story at all; nor is there any form of character development. The Hero Skill system is laughable, providing no customization for unique heroes. Every Knight is the same as every other knight and so it goes for the other three one dimensional pay-to-play characters you can choose from. 3.
Fun concept marred by bad Free to Play and Pay to Win implementation. The Mighty Quest For Epic Loot lets you build a castle full of monsters and traps, tower-defense style, and lets you raid your neighbour's dungeons and steal their resources. Think Orcs Must Die meets Stronghold meets Diablo. While designing mydungeon to be as nasty as possible and invading the awful or amazing dungeons of my neighbours was really fun, the monetization model eventually left me feeling unfulfilled and bored with the game at the same time. Reviews stating the game is no longer Pay to Win must have become outdated again sometime during the game's long run in Early Access. Typical issues include (17-Oct-2014): - Very slow grind for resources - Premium currency "Bling"(can be grinded for without paying... VERY slowly. The game prefers you buy the best value 70 euro currency pack instead) - Premium-curren
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