
Play as an infamous mercenary known as "The Crow" in a decayed and corrupt world, find your way out of chains and get paid for your contract, in this enthralling Action-RPG with high production values.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Thorne - Death Merchants is a very simple game, it plays like most RPG Maker games but instead of having turn based party combat, Thorne’s combat is real-time and very fast paced. It really caught me by surprise, it features some nice changes to the default sprites of RPG Maker and it plays in a very different way when compared to other games made with this engine. It is also worth saying that this is the first part of this series but still, the ending is not abrupt or anything, it leaves room for more events to unfold and the story of this part is done, it doesn’t end in a cliffhanger or anything like that. Before elaborating on some key aspects of the game, I think it is important to first mention some things that I didn’t enjoy about Thorne. The first one is obviously the lack of voice acting but I guess that for a small indie studio this is somewhat hard to put into a game of this s
Thorne is an interesting idea for an RPG Maker title. It's set in a dark fantasy setting as opposed to your standard anime looking world. In fact, the world feels more like something ripped from a George R.R. Martin book! So, the setting is incredible! Unfortunately, that's where my enjoyment ended! The English version of the game is full of spelling errors! Nearly every paragraph has a few misspelled words. In fact, sometimes it is difficult to understand what exactly the characters are saying. This to me, is a game breaker in an RPG! If a game rips you out of your immersion, so you can try to decode what the characters are saying, then it's NOT a good RPG. A role playing game, should allow you to lose yourself into the fantasy world. This however does not. The controls seem awkward, and even moreso when using a gamepad! The second battle in the game, pits you against 4 enemies. The e
I loved to play RPG Maker games, especially those that has good storylines and that have some unique features that is different from the run-of-the-mill type games. Well, I had a wonderful time with this game, Thorne. The game mechanics is very unique, as we do not have he regular leveling, or armors, etc. What it has is a single weapons, and a number of different accessories slots. So, it is quite refreshing. The fighting itself is also different as well. Instead of turn-based, 1-action-per-turn combat, you actually move your character around to try to avoid being hit, and press the attack button (direct combat or range combat) to try to hit the enemy. So the combat mechanics is slightly different. Another really interesting thing is the 22 Steam achievements. Although you can finished the main quest in 2-3 hours, I actually spend 10 hours, playing the game 3 times, and trying to figu
Imagine if you will some company from the 16-bit era tried to make The Witcher. Congratulations, you just imagined Thorne in a nutshell. A real time RPG with an enjoyable story, and optional side quests if you want to spend a little extra time in the country of Rowen. I look forward to other episodes coming out.
My favorite genre of game, the rpg, I remember fondly my first rpg, the amazing Final Fantasy 7, Cloud and his merry band of terrorist (yes they were terrorist, but back when the game first released terrorist meant something totally different than it does today) I still recall being amazed, the graphics, the sounds, the mini games, I couldn't play the game enough, I put well over 100 hours into FF7, and that was my first save.. other amazing games the suikoden series, who could forget Breath of Fire 3, even Shadow Madness (called one of the first American RPG's by Game informer.... whatever that meant) So what do Final Fantasy 7 and these other amazing games have to do with Throne - Death Merchants.. not a single thing, except they are both members of my favorite genre and they are all amazing games.. Well then, shall we move on with my review of Thorne - Death Merchants? Aside from th
Thorn - Death Merchants is a Nintendo-syle game that presents a challenging - almost too difficult - series of challenges for you and your character in a medeival-fantasy environment. There is a mixture of puzzle-solving, combat, locating hidden items, exploring, and light roleplaying (not really much in the way of dialogue choices though). This is one title that i really wish there was a 'sideways' thumb as opposed to up or down. Here is my summary list of positives and negatives; + Doesn't pull punches on the dialogue - adult humor and swear words are common + Interesting mix of characters in the game + Interesting plot and premise + Fairly large amount of content that I could tell (I haven't finished it yet) + Satisfying mix of inventory items you can use + Low priced game - Difficult, sometimes frustratingly so - Your avatar often gets humg up on the terrain (have to wiggle back
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