Trianga's Project: Battle Splash 2.0 is a Friendly, Competitive, Team-based Third-Person Shooter inspired from Fast Paced Arena Shooter and modern Class Based Shooter. Using only Water as the main mechanic, Blast away your opponents in various colorful worlds that everyone can enjoy!
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| Sprache | Oberfläche | Ton | Untertitel |
|---|---|---|---|
| Englisch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
5/10 Battle Splash 2.0 is a unique class-based third-person shooter involving water guns, but lacking in gameplay balance. Pros: + Interesting overall concept + Challenging and unique gameplay + Diverse weapons + Easy to create server + Soft and relaxing graphics + Relaxing soundtracks Cons: – Unbalanced gameplay – Bland maps with poor design – Unbalanced weapons – Indistinguishable and uninteresting characters – Current lack of players and servers Trianga’s Project: Battle Splash 2.0 is a class-based third-person shooter game involving water guns and anime girls and features several game modes and maps. Although an FPS featuring water guns is an interesting concept, this game needs to further develop its characters, weapons, maps, and gameplay mechanics as they are currently in a somewhat unfavorable state. Gameplay Mechanics First of all, I would like to give my opinion on the over
After a long break, the game has had a massive update! At the time of writing this I have not yet played the new upated HOWEVER my review still stands based on the old content. I will update this with new info soon. - Long time fan and patreon for the project and extremely happy to see the launch on steam is live! :D The biggest differences against other multiplayer shooters are: No death! - Its all water guns and water baloons! Fun for all the family~ unieqe water system - Since players don't die, one of the characters has, basicly, a hair dryer to dry her teammates off! Easy to pickup, difficult to master - its said a lot, but it really plays here. Beware the splash damage!
While there's potential for low-budget fun here, I can't see myself actually recommending it. On the positive side, its a really interesting idea for an FPS and they do tweak the traditional FPS rules in some interesting ways. It's extremely high mobility both because you need to dodge water shots and because you air dry faster at high speeds. This leads to a pretty good feeling of running, jumping and just moving around in general. You have 4 mains weapons with 3 variations each, and each of the 4 characters has a unique special power. But an online shooter is made by it's player base... and in this case it's dead. You're limited to a single wave based shooter mode that involves you surviving 30 waves of bots. I've tried it multiple times but it's not that good. The biggest problem is that most shooters have an intentional level design that funnels players towards one another. The le
THIS GAME HAS THE OPTION TO PLAY ALL MODES WITH BOTS + FRIENDS. I am sick and tired of people simply going "dead game" and "unplayale" in every pvp game when it's possible to make your own custom games, add bots and invite your friends. There is also a survival mode specifically I think to play vs bots.
Warning: Dead PVP Game This game has no meaningful single player content, and no playable PvP servers. There is no functioning PvP population, it's a dead game, and cannot be played as intended. Warning: Asset Flip![en.wikipedia.org] Trianga's Project: Battle Splash 2.0 is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store packs, dumped them all in a blender, and submitted it to Valve as if they're real game developers. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the asse
A for effort but game is dead as hell. If a multiplayer focus game has 0 concurrent player then it is not worth buying; not even at this price unfortunately.
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