
Manage the emergency services in any city in the world! Take calls and dispatch rescue forces. Handle difficult situations, now depending on the weather, terrain and traffic. Help the citizens through cataclysms and natural disasters, becoming a better emergency number operator every day!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This review might seem a bit harsh, but let me be clear, I absolutely give credit to the developers for creating (for me at least) a stable game, with a much better UI than 911 Operator, giving a discount to those who owned it, updating the game often, but most important to me, actually lurking in the discussions area and responding. That's great. Also happy to finally see an option to sell units from the garage! So as I mention the UI in this game has massively improved, among other great stuff, but unfortunately for me I cannot recommended it quite yet. But this isn't a game you should turn away from, but rather wishlist it and return in a month or two. Sorry if I sound overly negative but some of these things are just ugh. - There are too many incidents! This feeling is shared a lot on the discussions area. Even in easy mode, the calls keep popping up especially as you get deeper in
Eight people died in a burning building because I sent all units to rescue a cat in a tree.
Forced full screen in-game ads whenever you open or close the game, not really acceptable for a paid for product in my opinion
Fun game. Good tension. It's all about the quality of your decision making. UI could use a bit of work. When multiple units are in the same location it can be a nuisance to select among them. Also, should provide a very lightweight small icon listing on the edge of the screen for units assigned/unassigned. Sometimes it can be a challenge remembering who all is busy with the sheer volume of calls they're responding to, which is a little frustrating clicking through "I know one of these isn't busy...". But still, fun and engaging. However, speaking of decision making, have to give this a thumbs down despite liking the game for their decision to put an advertising pop up after you click to exit the game, requiring another click to make their ad go away before it actually closes. Don't put ads in games, I already gave you money and it wasn't so you could advertise your other products to me.
DISCLAIMER: I backed 112 Operator on Kickstarter, and have been playing since Closed Alpha. TL;DR: I recommend 112 Operator, especially if you're a fan of 911 Operator. Features All the features and events from 911 Operator and its DLCs are there, e.g. earthquake, blackouts, search request, etc. So what about the new features promised in-this game? New fire mechanics is one of the highlights of their promotion. Mechanically it works, and it does pose a large challenge to manage this event while considering things like the weather and wind. However, based on experience (on very early build), the mechanics is let down by the often poor pathfinding that the units take. I have had several instances where police units were stuck between the fire or can't find a proper path to a clear area, thus failing evacuation on the fire's path. This might've been improved in release, but sadly I haven'
Advertisements every time you launch and quit the game. There should be no ads in paid products.
Structured threads, verified dev answers and player expertise without chat noise


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