
This new adaptation of the Talisman board game focuses on solo play as you adventure through many epic quests using the full rule-set of the Revised 4th Edition.
Countless adventurers have spent many years attempting to reach the fabled Crown of Command which lies beyond the Valley of Fire, but how many have stopped to consider HOW the Crown was created? Talisman: Origins puts YOU in the shoes of The Great Wizard who created the Crown as you play through the dramatic events which lead to its creation.


Receive an instant notification when this game hits your target discount
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | |||
| German | |||
| French | |||
| Spanish | |||
| Italian | |||
| Polish |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Wow! What a fantastic gift the makers of Talisman have given us! This takes you back to the beginning of the talisman world, with the creation of the crown of command and continues through the resulting havoc. There are 7 books, each with about 4-5 quests, and each quest has 6-7 challenges that you can accomplish once you have completed the original quest once. It is challenging without being too hard and going for the challenges can take some time and replays of each quest. Also, there is indication that there will be more content added in the future. So far I am on the 5th book and have thoroughly enjoyed the game. This is a single-player game, but occasionally the AI pops up to give you a bit of a challenge. Some faults with the game include slow AI action time (roll the dice already!), having to prolong a quest to find the right cards to meet a challenge, and not being able to
Basically this is Talisman Prologue but with much more bells and whistles. No longer feeling like a overblown demo for Talisman: Digital, we finally have a campaign system for a wonderful game. If they say you get a dollar an hours worth for a good game, then thousands of hours in Talisman would say that when I say this good, i mean it.
I worked for Games Workshop when the original board game was in development, and was one of the playtesters. Like 'the digital edition', this version is a sound implementation of the original. Unlike 'the digital edition', it plays very smoothly. The downside is that it's single player only.
An intriguing idea, a solo version of Talisman where you fight the monsters and gather the loot, but instead of doing it to beat other players, you do it to perform quests instead as you work through various stories. While you're not playing with other people, it's still a fun experience as you go around gathering power to complete the quests, and it definitely feels like playing Talisman. But, the game actually moves quicker, as you don't have to wait for other players to take their turns, as soon as your turn is done, you take your next turn. And as in the game, sometimes RNGesus will shower blessings upon you, and sometimes you'll curse RNGesus with every foul curse you can utter. But, if you have played Talisman you know that the secret is to take your time and amass as much power as you can before taking on the BBEG, and just hope RNG doesn't screw you before then. If you enjoy T
This was a tough one to call. Buying it on a steep discount, I feel like I got my money's worth. But I also really don't feel like putting more time into it. Each chapter in your wizard or warrior's story starts you out with almost nothing, so there's no role-playing aspect. Yet you will spend a lot of time shuffling back and forth between tiles that simply draw encounter cards, to collect gear and vanquish enough scrub-tier enemies to boost your stats with trophy points. All for the confrontation with that chapter's boss. Then do that over, and over, and over again. So you're getting the grinding that characterized many classic "adventuring" games, like Puzzle Quest, Diablo, or the old Magic the Gathering PC titles, without any sense of progression outside of the single-iteration quest you're playing at any given moment. If you're already intrigued by it, or have a ton of nostalgia f
Follow our curator page: IndieGems if you like and want to see more reviews like this one. Talisman: Origins takes the story behind the Talisman board game through single-player campaigns using quests and challenges. The game is rather confusing to a beginner player of the board game, that's for sure. I had very little experience with the board game, and so I worked my way through the tutorial before embarking on the adventures available. There are two tutorials, a basic one and an advanced one. If you are new to the board game, I think that you should make your way through the first tutorial, start but not finish the second (advanced) tutorial, before heading into the main adventures. The first tutorial lasted about 1/2 hour or so, the advanced tutorial took me about 2.5 hours. Sure, you will learn plenty more by playing through the tutorial, but most of that learning is from playing,
Structured threads, verified dev answers and player expertise without chat noise


We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


Balatro is a deck-building roguelite in which players construct poker hands to earn chips and overcome enemy blinds. The game features mechanics for enhancing a deck of playing cards, purchasing Jokers that modify hand effects, and discovering synergies to progress through increasingly challenging encounters.


Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?


An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Deep within a secure underground facility, a sudden containment breach allows many of the secured anomalies to escape from their chambers. Assist the Foundation in re-securing the facility, help the Insurgency in their goal to capture it, or wreak havoc as an SCP in a frantic bid to escape.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.


The Isle is intended to be a gritty, open-world survival horror game. Explore vast landscapes of dense forest and open plains, traverse treacherous mountains and wade through dark swamps where horrors lurk. Hidden within are ruins that hold insight as to what came before. Through it all, keep in mind there is only one goal: survive.