
Take control of Luzia and explore a fantasy world full of spirits, ghosts, and other unnatural monstrosities as the sisters try to find a way to break the curse and return home. Search for objects to solve simple puzzles and talk to characters to unravel the lore behind both "My Big Sister" and "Ashina: The Red Witch". Across the game’s multiple chapters in My Big Sister, players can expect to clear puzzles and find specific items should they wish to advance through the game’s story, but be sure to take your time. With plenty of secrets and multiple endings, you’ll have your work cut out for you to make sure you get the ending Luzia, Sombria, and Ashina deserve.
Meet Luzia, a sarcastic twelve-year-old with a playful sense of humor. If you believe what she says, My Big Sister is a top-down adventure game about two sisters trying to break a curse imposed upon Sombria. "My Big Sister" is a continuation of "Ashina: The Red Witch" which will showcase a lot of references between the two games.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| Russian | |||
| Ukrainian | |||
| English | |||
| Portuguese (Brazil) | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The original My Big Sister has been one of my favorite indies for years. I was fortunate enough to play the beta, and I can say that the remaster is the perfected form of an already amazing title. HIGHLY recommend!
This lil' RPGmaker game was excellent! My first time playing and I'll definitely have to go back and play the original! The atmosphere and music were both on point. It felt creepy and also a bit whimsical at times. Really full of heart and touches home on having a little sister for sure! My eyes and brain didn't like the graphics of the train section, it made me feel motion sick and i had to squint through the entire chapter. Still worth. 10/10 Would squint again.
The story failed to spark my interest. The relationship between the two sisters, Luzia and Sombria, takes the center stage here - but I didn't care for either character. They bicker, they break down, they're very real in that sense, but that doesn't make them interesting. A big blow to the story was a therapy scene; whoever wrote this has either never been to therapy and only knows how they go from shows and stories, or had a veeeery bad therapist... As for the gameplay, it seems like it serves to pace the story, rather than to entertain on its own. I found the puzzles slow, frustrating, and generally at some point I just started trying everything with everything, and this is a surefire sign that the fun has died. The atmosphere was somewhat interesting, reminding me of Studio Ghibli's Spirited Away, but much darker - but it's not a flavour I personally enjoy. A matter of taste, this
Pretty solid, but there's still some signature Stranga games jank Spelling mistakes, grammatical errors, sure it's not the end of the world, but you'd think by now there'd have been a bit more proofreading and spellchecking, because this has been an issue with Stranga games from the start. Honestly, still kind of buggy, going from fullscreen to windowed doesn't work properly, just like every other game by Stranga I've played so far; there's something up with the therapist where you can give him the doll after giving him the brain, and you can just continuously give him the doll even after that if you want. There's no autosprint which is really annoying, and the sprint that does exist feels really slow, particularly in the larger areas, so I think some areas could be made smaller, or the sprint speed increased. The pixel art is pretty great honestly, a stand out example is Sombria's s
( full review with screenshots https://www.gaming-parrot.com/post/my-big-sister-remastered-review-retread ) My Big Sister: Remastered is a remaster of a game that is, confusingly, the first in its series to release, but the last in story order. It picks up from where Ashina left off and resolves the cliffhangers from the end of that game, although I suppose it's more accurate to say that Ashina contrived cliffhangers to fit this game's existing plot. Although this remaster apparently has some changes to better connect the two stories, those changes were minor enough that walkthroughs for the original game are still largely accurate and you shouldn't expect to see most of Ashina's characters again. In terms of gameplay, it'll be extremely familiar if you've played the two prequels already. You walk around rooms and talk to weird characters in order to find items and use them in other p
I bought the original and remaster in a bundle and played the remaster first, which left me very satisfied! This version has significantly improved visuals with more variety, detail and a rather unique vibe that heavily enhances the atmosphere. On technical level I perceived this version to be optimized as well, regarding the ability to manually create multiple save files, widescreen support, lack of bugs (at least I didn't encounter any). Since the story and gameplay content remain unchanged, I can honestly recommend to first play the remaster for the (in my opinion) most captivating experience and then speedrun the original version if you're curious about the original design. Now the actual game is quite to my liking too, in general! I honestly enjoyed that majority of the gameplay is quite straight-forward without stressful chases or complicated puzzles, although that may disappoi
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