
AI War II is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you. You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks.
What Makes the AI Awesome? The AI has a distinct advantage over you in a grand strategic sense, but when it comes to combat and tactics it plays by the same rules as you... and it's very devious. The core conceit of the AI is that most of the time it's not aware of you. But pieces of its empire become aware of you at various times, and you have to then deal with those pieces in battles ranging from tiny skirmishes to thousands-strong epic encounters.




Receive an instant notification when this game hits your target discount
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Epic. Your starting fleet, is bigger than an end game Stellaris fleet. By end game, there are hundreds of thousands of ships duking it out on your monitor. Aside from fleet scale, this game, like its predecessor, is unique. The AI has conquered the known galaxy via extermination. To keep the Stellaris references going, imagine a game where an AI/Synthetic faction has won the game via annihilation. They have destroyed every other faction, solved the end game crisis, wiped out the space monsters and colonised every. Single. Planet. Maxed out the tech tree and built everything to the maximum. Now imagine someone starts a brand new game, and for some reason their planet pops into existence into that game world. 1V1, brand new player vs that AI. Now you understand AI War 2. You aren't even a bug underneath the boot of the AI. You are nothing, spacedust floating around the most backwater
AI War II has evolved massively during it's last months of Early Access. It has become a worthy descendant to my all-time favorite strategy game. The gameplay feels quite similar but everything has become more comfortable, more modern. Things are different, but the same. In a good way! A lot has evolved, there are loads of new features and it's really quite excellent. If you enjoyed the first game, this is a no-brainer purchase for you. If you bounced off of it, the refinements in the sequel might give you a second chance to enjoy one of the PC's secret gems. BUT WAIT! There's more. Arcen Games has a long history of releasing games that are highly creative. I own their entire library and have enjoyed most of it immensely. I have not liked every game that Arcen has released, but every one is out-of-the-box and worth checking out (except perhaps Shattered Haven. Yuck!). Arcen Games pat
TLDR: AI War 2 developer Christopher Park is a bona fide treasure to the gaming community, and he deserves every cent he's going to make from this robust update to his earlier game. As fans of the original AI War already know, Chris Park the game developer continually designs, refines, and delivers challenging AI combat scenarios in response to player input and comment, and as gamers, we need to support people like this as much as we are able. The original AI War was a delightful RTS/tower defense space combat simulator with an asymmetric twist, and AI War 2 builds on that foundation. You are completely outmatched by a vicious computer AI with infinite resources. You are only alive at the start of the game because the AI simply doesn't care about you. Paradoxically, your very insignificance is the only thing that gives you a fighting chance. You must embark on a cat-and-mouse game again
If you enjoy strategy games that force you to think tactically and plan your expansion carefully then this game is for you. I suppose the game is mostly an RTS game, with some "tower defense" like options. You basically are fighting a guerilla war against 1 or more AI factions that operate more or less independently. The stronger you get, the more you expand, and the more you piss of the AI the more resources it diverts to kill you. You see, the AI doesn't really care about your remnant of human civilization. Your not certain why, but it seems preoccupied with an exo-galactic threat that is unknown to you. However it IS keeping tabs on your movements. Fly your ships near its "core" systems and it will not hesitate to turn around and crush you like a fly-swatter crushes a mosquito. Reclaim a giant super-golem you managed to scavenge? The AI will suddenly take your little fleet much more s
RTS Masochism at it’s finest. 10/10 would get ROFLStomped again. Oh, you doubt me? Well, if you win on max settings you’re asked to file a bug report as you’re not supposed to win.
It is hard to recommend to the people who might just read the tags for this game, if you do you won't have the right mind set of what to expect. It's closer to a stealth mission with limited units in an RTS. If you go in blowing up everything and increase your threat level too much you will die spectacularly. You must plan and have a good reason for taking out certain bases, falling back to defend occasionally until you are ready to take apart the enemy at their core. Fail to get it in one or two attempts and they will be knocking at your door with units you can't possibly stop. It is no exageriation to say if you set the difficulty too high or set more than 1 AI it might be impossible to win. I'd highly recommend no higher than a single AI at 2-3 until you have a few games under your belt and know what to expect. Remember that you are always the underdog and the odds are stacked a
Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.


Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Cult of the Lamb casts players in the role of a possessed lamb saved from annihilation by an ominous stranger, and must repay their debt by building a loyal following in his name. Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland worshippers and spread your Word to become the one true cult.


Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII. It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world?


You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.


Frostpunk, the newest title from the creators of This War of Mine, is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive. Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.