
In Anno 2205, you join humankind‘s next step into the future with the promise to build a better tomorrow. You conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space. A scientific breakthrough in fusion energy promises to revolutionise all aspects of society. The necessary isotope, helium-3, can only be found in harvestable quantities on the Moon. Venture into space and settle on the Moon in the thrilling race for resource and power. Anno’s masterful economic gameplay is back and taking strategic city-building simulation to new heights, launching into space!




Receive an instant notification when this game hits your target discount
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| Russian | |||
| English | |||
| German | |||
| French | |||
| Spanish | |||
| Polish |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I am a long time fan of anno games. It is my favorite game franchise. I've been waitng for YEARS for the next anno release. Having loved Anno 2070, I KNEW the next one would be awesome. I was hoping for space, so, so, hoping for space. . . .and then Anno 2205 came out. I read the negative reviews, and I told myself it couldn't be that bad. I waited for it to go on sale, where as I paid full price for Anno 2070, just in case I would regret the full price tag. Even so, even at the high discounted rate, I was disappinted. Even after reading all the bad reviews, playing Anno 2205 and experiencing it myself was such a huge let down. Everything I loved about Anno games is gone. Its so dumbed down. No more resource management or careful production planning, no more map creation, all gone. Just plop buildings down whereever, build a road and sit. Its stupid, mindless and boring. Is this supposed
It is the first time I am writing a review but, considering what the game is, as a old fan of the anno games, I feel like I have to. First, I must say I can't blame the devs for trying to renew the series. I don't see how they could have added good things to the mechanics of the previous games without changing what is already in place, so I think change was necessary. The devs did too, and so it went. However, what we ended up with is an empty game! Or, rather, a collection of loosely connected minigames, but in any case nothing as deep as any of its predecessors. It is all child play. Basically, you are just filling the map with buildings until you run out of space (if you manage to not get bored to death before). It doesn't really matter where and how as long as it is in the right sector, connected to a road and, preferably, as close as possible to the service producing buildings it
The older Anno games have hundreds of hours of replay value, especially with their random map generators. This game has one big storyline lasting a few hours, which offers you nothing really interesting when you're done with it. All the city locations are the same in each playthrough, all the missions will be the same in each playthrough, and there's not even a skirmish mode to bring anything new to each game. They got rid of it completely.(along with manual saves for some reason) You also no longer get to trade with/declare war on your competitors. They don't even have any cities present on the map. They offer you missions with small rewards from time to time, as well as sector project missions, but the only trading done is with a neutral space station that happens to have every resource available. The only combat is done against some really generic villain who declared the Moon indepe
Anno 2205 brings a lot of change to the Anno franchise. Unfortunately not all of them have been thought through. Let me start with some good changes: The economy system has been changed. Inside a "sector" the need of establishing trade routes has been removed. Power, build force and resources are automatically transferred between different islands. However the concept of trade routes is not gone entirely. It has been shifted to the "world view", where you can exchange needed resources between sectors. Also, thanks to the fact that the game now displays resource and goods output per building and also per sector, it has become a lot easier to create such routes. A lot of reviews claim that the system of "storage" on an island/sector is gone. This is not true. Overproduction is still being sent to the warehouse, and you can still monitor it by hovering your mouse over the goods item i
I am a diehard Anno-fan ever since having been enchanted by Anno 1602. Naturally, the newest addition to the franchise, Anno 2205 by Ubisoft Blue Byte, was going to be a definite purchase. Does it live up to its numerous predecessors? Anno 2205 is a logical continuation of Anno 2070. 2070's main selling point was the new setting, but apart from that it stayed very true to the Anno-formula in which you navigate a large open map, filled with randomly generated islands on which to settle, optimise your economy, care for your citizens' needs, all while dealing with your NPC-competitors (or other players online), who do the same in real time. There always was something magical about starting the game with nothing but a single exploration-vessel with some wood and a few tools on board, finding a place that suits you and watching it grow until it is thriving and full of life. With Anno 2205,
Please don't waste your money on this game. I own every Anno and was so excited for Anno 2205, I preordered the gold with the season pack... I haven't been this disappointed since EA ruined Command and Conquer. The graphics are beautiful, except that the gameplay is very different from 1404/2070 and grossly overly simplified. The biggest thing that bothers me is that there is no resource management, citizens tell you exactly how much of a item they want, and you build a building to provide it, there is no guessing or balancing. Once you build the resource building it just happily generates resources for the rest of the game. Most buildings just have slots you build them on, especially disappointed that the island warehouse and dock area is prebuilt and can only be in the location the force you to put it in. There is no creative expression, you can move buildings any time you want for n
Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII. It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world?


A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.


You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.


World of Warships is a free to play online naval combat game by Wargaming.net. Players compete in a variety of historic warships from numerous national origins. Take control of Destroyers, Cruisers, Battleships, Submarines and Aircraft Carriers in competitive game modes, or cooperatively sail into historic operations.


Mount & Blade II: Bannerlord is the eagerly awaited sequel to the acclaimed medieval combat simulator and role-playing game Mount & Blade: Warband. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power.


Cities: Skylines is a modern take on the classic city simulation genre. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You're only limited by your imagination, so take control and reach for the sky!