
Sword Art Online: Fatal Bullet is a Third Person Shooter Role-Playing Game (TPSRPG), scheduled to be released on February 8, 2018 on the PlayStation 4, XBox One, as well as Personal Computers (PCs) via Steam. The game is being developed by Dimps, based on Unreal Engine 4, and will be set in Gun Gale Online. It will be the first Sword Art Online TPSRPG and the first Sword Art Online game on the XBox One platform.
The game will follow the events of Sword Art Online: Hollow Realization. Gun Gale Online was released by Zaskar, following the advent of The Seed. The Death Gun incident will take place in the game, but the story will be different from the canon version. There will be some new events and players can obtain an element that has not appeared in the canon universe.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I feel like I owe this game for all the hours of enjoyment its given me over time. Normally I don't write reviews, since I assume no one will read it lol, but Fatal Bullet is an exception, and if this review convinces at least one person to give the game a chance, I think it's worth it. But let me get on with it, as I don't want to waste anyone's time, when you could be playing this game. ;) ~Gameplay~ Fatal Bullet is a loot shooter with RPG elements, akin to games like Borderlands. It's also the best feature of the game, and can end up incredibly fun, fast and action-paced, and addicting. There's many ways to play however you want, with multiple gun and weapon types, including tons of modifiers that you can upgrade, mix, and match on them to fully min-max a weapon's strength. There's a variety of abilities to utilize, stats from leveling up to mold your personal build, and plenty of p
I would not recommend this game to a non-SAO fan, but I would highly recommend it to certain SAO fans. This is my conclusion after I've evaluated it against the below 4 metrics. 1. As a game: Gameplay Loop & Combat The gameplay loop is like a serviceable looter game. There is enough variation in drops to bother farming, and the variable attributes aren't too boring either. That said, they are limited compared to the exemplars of the looter genre. In a similar vein, the combat in this game is fun, but can be a little janky at times and is hardly an industry leader. One thing to note is that this game is not a shooter. It is probably better described as an action game with ranged combat, because for most of the builds in this game, combat is less about getting your cursor over the enemy, and more about positioning, evasion, and picking the right moments during boss animations to attac
Denuvo. It deliberately locks you behind a permanent loading window at the main menu when you're offline. It's still a pure single-player game. I'll redact my review once that malware has been removed.
simple C# code to lock fps to 144 namespace SAOFB_144fps_Unlocker { static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); System.Diagnostics.Process[] process = System.Diagnostics.Process.GetProcessesByName("SAOFB-Win64-Shipping"); if(process.Length > 0) { MessageBox.Show("Please Exit the Game", "Fatal Error"); Environment.Exit(-1); } string folder = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "\\SAOFB\\Saved\\Config\\WindowsNoEditor"; if(!System.IO.Directory.Exists(folder)) { MessageBox.Show("Please run SAO:FB.", "Fatal Error"); Environment.Exit(-2); } string config = folder + "\\GameUserSettings.ini"; if (!System.IO.File.Exists(config)) { MessageBox.Show("Please run SAO:FB.", "Fatal Error"); Environment.Exit(-3); } WritePrivateProfileSt
⚖️ Grade = B. Worth a buy, if you enjoy gunplay with many characters in RPG. However, for who want awesome gunplay & stylish cutscene, it doesn't have EXPECTATION CHECKLIST: ✔️ Customize Character Class ✔️ Customize Hero Looks ✔️ Customize Weapon looks ✔️ Loot & craft another better gears ✔️ Large health bar of enemies ❌ Vehicle fast travel ❌ Stylish finishing + Slow motion ❌ Versus friend PB record ❌ Battle Royale (Shrinking world map) ❌ Puzzle Challenge ❌ Realistic Damage 👉Reveal long version checklist GRADE MATCHED WORTH BUYING? DISCOUNT? REVIEWER READER A+ 5 Worth Deluxe Edition No Wait - A 3-4 Worth Normal Price No Wait - B 2 Overpriced Wait 10%~35% ✔ C 1 Lack of value Wait 40%~90% - D 0 Not what you need Wait 100% - GAME IMPRESSION: 🕘 2018: Game released 🕘 2019: It seem interesting, let's buy it 🕘 2020: I learned mor
Let me preface this review by saying one thing: This game is good but it's not for everyone. The game has fairly good graphics, has good combat, and has an interesting story line. This game's AI is absolutely terrible. The enemy AI isn't too bad, all things said. They attack pretty much the player only, but the friendly AI does no damage, so it is okay. The friendly AI has terrible coding. Instead of trying to dodge attacks, they will commit suicide runs for no reason. They die quickly, and barely ever shoot at anything meaningful. The best use of AI is to have them heal the player. Also, another complaint I have about this is the amount of time spent in "Kirito's Room." This game forces you to essentially join Kirito's harem. It is somewhat aggravating that all of the important NPC's are all in Kirito's Room. If they actually put them in the map elsewhere, I wouldn't have a complain a
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