
Dead Alliance is a fast-paced, multiplayer first-person zombie shooter set in a post-apocalyptic world, where former military bases have been turned into the only remaining city-states.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Its a joke. Game is a the same before they abandon Moving Hazard. Nothing change. So my review, didnt changed tho.. SO, here we go , Here is my review for Dead Alliance, or like i love call this, Moving hazard 2.0 : GOOD + 3 classes! With light, medium and heavy. + Animation are cool! (but stop sometimes. Glitched ?) . + Graphics, detail, model, flares, lights ,shadows, everything is cool! + Can control zombies! + Some modes to play online versus other people + A solo survival mode work perfectly (with waves system) + A rank system, with XP and cash to get some attachement, equipement weapons and kill streaks! + New Modes, Kinda bad ~ Maps! They are good, no way to get out of map but the probleme is about locations, there is some invisible wall at wrong locations, like next to a barrel for exemple, so you cant go trough the barrel and the wall, you need to go to the other side (and avo
I don't normally leave reviews so bear with me. I originally owned Moving Hazard and found it to have a good premise except the community for the game was pretty much dead. I came back to Dead Alliance after reading the reviews and thinking nah the game can't be that bad, I was so wrong. If you don't normally believe reviews then please believe these ones! The game has not changed game play wise. The gun mechanics are awful for example the starting LMG has no recoil. Zombies can spawn in front of you, the AI team mates are useless and you can't shoot through a chain fence. The list goes on. Please avoid this game, it's worth £10 at most and still I wouldn't advise wasting money like that. If you need to know more just comment and I'll try to help out.
They lied to all their original customers Moving Hazard’s Early Access period is coming to an end while we prep for a multi-platform retail release of the game for PC and consoles! We aren’t ready to announce an exact date just yet, but we’re targeting late summer 2017 on PC, Playstation 4, and Xbox One. To help us with such a big launch we’ve teamed up with the amazing crew at Maximum Games, who have come on board as publisher and will be helping us roll out the new and improved full version of the game. We’ll make a big announcement in the next couple of months, but until then expect things to remain pretty quiet around here. Anyone who purchased the game for PC on Early Access will receive a key for the full retail version of the game, as well as some extra in-game perks exclusive to our Early Access backers. Until that point, we have closed sales of Moving Hazard and will not be mak
I wanted to like this game, but it is bad in every way. Graphics, sound, gun play, everything. The game runs well, but that's about it. I got this game for free from the devs and I feel bad for not liking it, but I have to be honest. It really is a bad game that is overpriced. Does not seem like anything changed from the beta either. Maybe it will get better....
This is pretty much Moving hazard but with a different name. Game is dead so multiplayer isnt an option. You do have solo survival and bot online which is capture the flag, teamdeath match and free for all. The game isnt fun and the maps are just plain and boring.
Game Servers Have completely closed down you cannot play this game offline if you are missing achievements you have to use steam achievement manager
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