
Toki Tori 2+ is a Metroidvania style puzzle adventure. There are no tutorials, there's no hand-holding, no-one tells you what to do in Toki Tori 2+. The fun is in exploring and overcoming the obstacles of the lush forest island on your own merit. But what's up with that black goo? It's threatening your home world! Your goal is to get to the core of the corruption and save the island!
Our unlikely yellow hero may be the star of the show, but he won't get anywhere without the creatures he meets along the way. Armed with just the Whistle and Stomp moves, he can influence and make use of these strange creatures' unique abilities.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Toki Tori 2+ is not at all the game I was expecting it to be. The original game was a series of self-contained puzzle levels that were solved using a limited set of items. Toki Tori 2 is not that at all. Instead, the game drops you in the middle of a vast open 2D world and leaves you to figure everything out on your own. There are no instructions, tutorials, levels or items. The whole world is open from the start and you just need to figure out how to get through it while collecting a series of, err... collectibles. Unlike the previous game, Toki no longer uses items to solve puzzles. Instead, your abilities are limited to walking, singing and stomping. That's it. Where the complexity (and genius) comes in is how you can combine those actions with the various creatures that populate the world. For example, you can lure birds to pick you up with chirps, move bugs by stomping, and much, mu
I've rarely been more engrossed by a game, felt more respected as a player, or allowed to figure stuff out so much as in this game. This is the rare game that requires the player to truly use inductive reasoning skills to reach a solution using given parts that seem not to be applicable to the problem at hand at all. Inductive reasoning is very rare in games. Get this for your children to help hone their reasoning and creative problem solving skills. And make sure to spend some time with it yourself. This is one of the best entertainment experiences -- of any type -- that I have ever had. You will learn without instructions. You will teach yourself the rules and then the game will demand mastery. Zero hand holding. Extremely pleasant zen-like atmosphere. Absolutely brutally difficult puzzles with real design-based challenges created purely by the contextual interaction of persisten
Essentially a Metroidvania where instead of gaining tons of new powers, you gain more information about the game's mechanics and how to navigate the world and solve puzzles. LIke the description says, all you can do is whistle and stomp, but as you play you'll learn how to utilize those abilities to reach new places and solve puzzles you previously thought impossible.
For quite a while, I wasn't sure whether I was going to give this game a thumbs up or a thumbs down. On one hand, it's a very charming game with some interesting and at times challenging puzzles. On the other hand, it is absolutely nothing like what I was expecting after having played the first Toki Tori game. The first Toki Tori involved you using a variety of gadgets to solve puzzles in a small area. Your goal is to gather eggs, of which there are a known amount in every level. It was a fun, challenging puzzle game and I wanted more. Toki Tori 2+, now... You don't have any gadgets. In fact, the only two abilities you have are to sing and to do a ground pound, neither of which were in the first game. Those are the only two things you will use to solve every single puzzle in the game. It's also a pseudo-Metroidvania map style now. I say "pseudo" because you don't really gain new abili
This game has some of the most ingenious mechanical and puzzle design you will ever see. It somehow manages to have metroidlike progression, where you see treasures and routes you can't take yet, but will on later visits, despite having no unlockable player abilities. It achieves this unprecedented feat by teaching you new and non-obvious mechanics as you progress through the various stages, which you can then use to solve other challenges you passed earlier. This teaching happens organically as you solve puzzles; there is no text or spoken dialogue in the game. Toki Tori 2 is an under-appreciated gem and one of the best puzzle games ever made. 10/10
I have bought this game with the intent of supplying fun game to kids. Shortly after starting it, I realized that ME - not really a kid anymore - have already played it for five hours straight! Game doesn't give any instructions - and that's 50% of fun, from discovering things yourself. It's a great feature, some of us, relying on tutorials for every game out there, already forgot. That said, I wouldn't recommend this game for kids, buy it if you like solving gradually harder puzzles of "how to get up on that platform?" or "there should be 10 items on this level I have only 5, where's the rest?". You need to make surrounding creatures to do your bidding by singing for them, stomping the ground around or teleporting them wherever they're needed. You'll be lighting dark areas with a fairy, which you need to invite there by singing, you will use frog's bubbles to raise to higher areas, you
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