
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
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| Russian | |||
| Ukrainian | |||
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The best medieval-ish city builder. I happen to be a historian specialising in the Middle Ages, and games that market themselves as “historically authentic” often leave a lot to be desired as such games often don’t even try to emulate the time period beyond basic aesthetics. Since a lot of the hype around Manor Lords comes from its commitment to historical accuracy, I'll be reviewing it from that perspective. This game, although there is room for improvement, is clearly an earnest attempt to enable players to recreate reasonably authentic medieval towns and villages and gets closer to that goal than any of its rivals. After spending about a dozen hours building a large town, it's very much unfinished but what's there is good. There is currently one map with some RNG elements, such as your starting location and the starting location of a rival lord who also wants this land and whom you
I can rebuild Skalitz now.
It is like Tropico with medieval battles. And no mustaches. The real question though is… will Henry come to see us? Imagine an entire gaming company with the same amount of passion as the guy who made this game. One can dream… This game, made by one single person, is more fun, more complete, and has a more clear vision than most triple A garbage. Example: Ubisoft. This game is Stronghold+Banished +Total War and I love all 3 of them and all 3 of them had something missing in them, and that was the other two games. Now someone made a fusion of all 3 games and it is awesome. Strongold lacked battle tactics and deeper survival aspects. Banished lacked anything military. Total War lacked anything city building and micro managing your town. It's like the perfect answer to when you’re playing Crusader Kings 3 and you really wish you could just jump right into one of the cities on the map! I
fulfills my male urge to practice sustainable forestry and manage crop rotations
1. -Launched the game for the first Time 2. -Started a new save and played for 2 Hours. -got raided. -rebuild everything. -Didn't know what to do after 2 hours. -Didn't want to continue anymore. 3. -Created a new save. -played for 30 minutes. -spent all my money on backyard expansions. -Didn't know how I could get money now. -also got raided aigan. -Gave up. 4. -Created a new save. -Played and actually found out how trading works and that's the way to get money. -Raid countdown started. -Had no weapons for an army. -Tried to trade them. -I didn't make enough money to buy them. -Last hope is a mercenary group. -Can only pay them with money from the treasury. -Everything burned down. -Gave up. 5. -Started a new save. -found out I can build weapons with backyard expansions. -made a small army. -Sacred the raid. -I won. -Game passes on, and I gave all my money to the village. -Had no mon
Biggest tip for new players, set threshing priority to high in your farmhouses, I had 600 wheat and 3 families working the mill and had no flour, until I realised the farmhouse workers need to thresh the wheat to make grain in order for it to be milled, went from 6 bread to 1k bread in a year. Strongly recommended!

Beat "Restoring the peace" with Mercenary units only.

Beat "Restoring the peace" on "Challenging" difficulty preset.

Get to a "small town" settlement level without hunting or gathering berries.

Finish the "Restoring the peace" scenario

Reach 100% approval in a "large town".

Defeat the baron in the "Restoring the peace" scenario.
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