
The 2019 Remaster of "Lock's Quest" Build Defenses and Battle against the Clockwork horde in this 2D Action RPG / Tower Defense hybrid.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I owned the original NDS version and it was (and still is) my all time favorite handheld game. But this port is not the same game. Overall, yes, it is the same game. The story is there, the mechanics are there. But in the hour I've played it, here are some things I've noticed + The music is catchy, it's not the original soundtrack that I adore but it still fits. + Some of the graphics have been redone to be HD, (IE my profile image is a grayscale version of the original source texture), and although it's much higher quality than the rest of the game, it still is aesthetically pleasing and looks as though it fits. + The controller controls work very well. Other reviews have stated that the KB+M controls do not work well, I cannot vouch for them as I have not tried them, but I do recommend trying a controller if you can. + The combat bonus minigames have been adapted very well, but again
I had a lot of interest and hype for this game leading up to the release. I purchased it immediately when it became available and began playing it. The first thing that jumps out at you when you start playing is how messy the controls are. They don't feel good. It's hard to explain but when you're clicking around and rotating walls and turrets it just feels sloppy. Combat is even worse when you're frantically clicking and trying to move around the map and fight off the invading army. This is where I encountered my first bug. During the first tutorial battle my character got stuck in place while fighting an enemy. He was stuck in animation loop where he was punching but not doing anything. None of the keyboard buttons (ESC) worked. I had to CTRL+ALT+DEL and close the game. I restarted the game thinking that wasn't so bad. However, when I went back into the auto-save (there is no manual s
Lock’s Quest is the modern remake of the original critically acclaimed Nintendo DS version from 2008. The game offers much of the same functionality that made it a memorable title on the DS, except the PC version has it’s frustrating moments with the controls and inconsistencies throughout. Gameplay & Controls Lock’s Quest is a 2D real-time strategy action/RPG game that incorporates some tower defense elements into the mix. If you played the original on the DS, there are some key differences to note between it and this port as noted in the blurbs on this page: - The new remapped controls for keyboard/mouse and gamepad - New Antonia Defense Battles featuring a new Map - Turrets unlock at certain points in the plot with the new progression system - Endless Mode - Pixels are enhanced in high resolution and optimized for PC - Revamped UI and remastered music Some of these are welcome c
TLDR: PC keyboard mouse controls harder than the NDS version, 1st map unusually hard, other bugs, hard but playable, mixed recommendation but hopeful. Probably should wait to see new updates, caution advised. I was about to write an angry rant for my favorite NDS game remaster, but took another crack at beating the first map before I posted. I have now finished the game and updated this review. The controls on PC keyboard and mouse for ratching and special attacks are indeed harder than the NDS version and changes absolutely must be made to make them easier. At the bottom are my ideas for keyboard changes, but here are other important differences between the PC version and the NDS version: 1) The first map is unusally hard. On the NDS, the first map is a breeze, but you can and probably will lose structures on this map. The biggest part of that is the controls for ratching and special
This port is as bad as everyone has said it is. A shame. Find a DS copy of the game or emulate it instead.
Don't get all the negative comments about the controls (Mouse and keyboard), but I do agree that they are a bit harder than the DS version. However, I think it's also a bit of the developers fault not communicating it right. Not sure if it is said in the settings, but you can easily do the combo attacks with the number keys, you don't have to click every number with the mouse. The same with repairing. You don't need to drag the wrench or what that is around with the mouse, you can just simply use your mouse wheel. I think that improves the gameplay a lot.
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