
A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.
Zagreus, the son of Hades, has discovered that his mother, which he was led to believe was Nyx, Night Incarnate, is actually someone else, and is outside Hell. He is now attempting to escape his father's domain, with the help of the other gods of Olympus, in an attempt to find his real mother.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I don't usually play action rogue-likes... I'm in my 50s and my reflexes aren't the honed blades they used to be. Yet, after all the positive reviews I decided to give this game a go, and, boy, am I having fun. Sure, I suck... 30-odd escape attempts and the furthest I got is the boss-fight in Elysium, but it's such a great game that I don't care. There's always something new to discover or progress to be made. Highly recommended!
This is one of the rare games I struggled to write a review for. I was so close to giving it a negative review, but then I thought that would be unfair to the developers, so I changed it to positive. The biggest reason for this is that I have stayed away from the roguelike genre for years, and I forced myself several times to try it and see whether I could actually enjoy it or not. I was always prejudiced against the genre because I hate soulslike games, and because of that, I thought the whole “be born, progress, die, repeat” idea could annoy me just as much as soulslikes and ruin my enjoyment. Despite that, I bought a few games in this genre, like Hades, Dead Cells, Returnal, etc., and Hades was the first one I decided to properly try. Well, turns out I was half right. I can honestly say that I got more frustrated with every death, especially during the final boss fights against Had
"One more run" "One more run" "Okay, just one more" "Well, maybe one more on top of that" "Ah screw it, one more and I'm done" "That death was so unfair, I want to do another run" "Yes I am totally aware I should get some sleep already, just let me do one more run" "...aaaaaaaaand another one" *6 hours later* "I hate everything I stand for"
I thought I didn't like Rougelike's before Hades... This game has completely changed my opinion on the genre. This art is beautiful Voice acting is incredible The lore backdrop fits perfectly The gameplay is smooth The game is easy to understand and hard to master The amount of content in this game is astounding The best single player experience I've had in a long time.
i played this game for maybe an hour, my gf said "hey that looks fun, can i have a turn". ive still only played it for an hour
Im bad at video games. You unlock more story/content by losing. 10/10

Max-rank each standard Keepsake

Earn all Chthonic Companions

Earn the second of Skelly's prizes

Get 30% bonus damage with the Pierced Butterfly

Fulfill the 'Harsh Conditions' Prophecy

Fulfill the 'Divided by Death' Prophecy
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Structured threads, verified dev answers and player expertise without chat noise


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