They say a man must do three things in his life: plant a tree, beget a son and build a house. We can’t help you out with the tree neither with the son, but you can build as many houses as you like while playing House Builder.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The first few houses are great. After that...it kinda feels like the devs stopped caring. You rarely use tools you used in previous houses, most of the building is "carry X to Y and click". I miss when I had to measure my materials and actually make an effort. It also seems like most of the newer houses are just sponsoring another game. Which is fine I guess...but they don't have much effort put into them. I gave up on the cardboard house entirely, the map was too large and it was nearly impossible to find things. Bring the game back to its original content! Give us houses that make us feel like we're learning something about the construction process and the culture that invented it. I know it's not meant to be educational, but it'd be nice if we got to pretend we were learning. Instead of throwing out a new house that's half done and just "click the thing" go back through existing hous
I've played all the levels and I'll say that in general the game is pretty relaxing and enjoyable :D. But if you want to know a little bit more about the game I've prepared a list of "Good" and "Bad" things on the game so you can decide if you want to buy the game or not. Good -Easy to get into and with a pretty good learning curve as the game adds layers to the gameplay mechanics nicely. -Visually it might not be a "WOW LMAO LOOOL BRUTAL", but it's visual style in general is really good overal. -"Freedom", I mean, you can decide how much time you want to put into a house and it's decoration, BUT with some limits. -Relaxing gameplay experience overall. -Good sound design. Bad -Some big "bugs" (you can solve them by literally saving the game and reloading the level from the main menu). -Some animations are reeeeeeeally missing, I mean the car that carries materials doesn't move in a
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ L
🎮Audience🎮 ❌ Kids ❌ Teens ❌ Adults ❌ Hardcore Gamers ✅ Everyone 🌆 Graphics 🌆 ❌ You forget what reality is ❌ Masterpiece ✅ Beautiful ❌ Good ❌ Decent ❌ Bad ❌ Don‘t look too long at it ❌ MS-DOS ❌ Pixel / a different style 📖 Story 📖 ✅ No story ❌ Some lore ❌ Average ❌ Good ❌ Lovely ❌ Masterpiece ❌ It'll replace your life 💻 PC Requirements 💻 ❌ Check if you can run paint ❌ Potato ✅ Decent ❌ Fast ❌ Rich boi ❌ Ask NASA if they have a spare computer ⌛️ Game Length ⌛️ ❌ Really short (0 - 3 hours) ❌ Short (4 - 8 hours) ✅ Few hours (9 - 20 hours) ❌ Long (21-60 hours) ❌ Very long (61-100 hours) ❌ To infinity and beyond ⚙️ Difficulty ⚙️ ✅ Just press 'Left Mouse Button' ❌ Easy ❌ Medium ❌ Easy to learn / Hard to master ❌ Significant brain usage ❌ Difficult ❌ Dark Souls 🎧 Audio - Music 🎧 ❌ I'm now deaf ❌ Audio: %1 ✅ Bad ❌ Not too bad ❌ Go
The title gives away the game, building houses in all kinds of styles based on styles related to geographic locations with appropriate building techniques. Building an Igloo: https://www.youtube.com/watch?v=5CwEq9B6wwo From more primitive homes such as a cozy hut based on wood or clay in the middle of wild greenery or more used houses with bricks and water pipes to more complicated architectural building arts such as secluded Japanese cottages. There is clearly variation in the building offer and each new style will therefore require new steps, For example, you will first have to make and build everything by hand, every detail of the foundations that support a house and as you build more complicated houses you will also be able to use more appropriate tools, first you scrape ice blocks from ice and before you do it know you're hitting the cement mixer with your family-friendly buldozer
House Builder is one of those games with a really cool idea but weirdly implemented mechanics that make part of it increadibly frustrating to play. At first the houses are pretty easy to build and only require material that is either provided or can be collected from the surroundings (clay, ice blocks etc). Eventually you will only be provided a small part of the needed materials though (200 bricks out of 1000 required or something), which in itself is not a huuuge issue. What makes it annoying though is, that every step in building only tells you the required material for this exact step. There is no option to see the sum of needed material (how many bricks do you need in general, how many planks...) so you end up having to buy the iven amount of bricks, planks or whatever only to have to order more two steps down the line. While it never takes long for stuff to be delivered, it really
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