
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
You are in the role of a poor but skilled hunter and farmer set to take his fate into own hands. Start building a small shelter in the medieval world and develop it into a bustling village. Hunt for food, gather resources and craft equipment to build and improve your village. Start a family and take good care of your wife and heirs – and attract new villagers to help you grow and expand your dynasty. Beware of harsh winters and unexpected events while honing your skills to turn from a survivor into a Medieval Dynasty ruler.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
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| Russian | |||
| Ukrainian | |||
| English | |||
| German | |||
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| Spanish |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've played the game pretty much nonstop for a week. It's a good little simulator with loads to do. I have one gripe however, the recent update removed the ability sell basic raw materials. This is the worst decision that the developers could have made. It is a simulation of medieval times, where people were not always able to get raw materials or had the skills to craft items. The selling of the materials they did have access to was a vital component to the economy and way of life of the time. Not allowing the sale of such items therefore is stupid. I like this game as a true simulation to life back then, but this decision to remove the ability to sell basic resources destroys the illusion that the developers have worked so hard to create. They need to remove the block on selling and instead make it worth the time and effort put into crafting by adjusting the value of those goods.
When an update broke my savegame, one of the devs reached out and personally fixed the file for me. They are lovely people and this is a lovely game and still receiving major updates.
This is a fun game with a lot of potential. However, I have noticed in survival games the character eats way too much. Not just this game either, all survival games. Someone wanna explain the logic in having to hunt three to four dear daily and drink 1/16 of a river just to survive? Pretty sure one dear would feed a family of 6 or more for a week. Not trying to dis this game. As i said it does have potential, but balance would be nice as well.
I have 766 hours in this game and have been playing it almost exclusively every evening since October 2020. I'm hoping the developers see this review because I have a few things I keep hoping they'll adjust. Praise: Summarily.. it's beautiful and the minutia of the game-play transports a player into that time and that existence. Side-note to the devs.. thank you for not including corn, potatoes, or tomatoes in 9th century (?) Europe. Well done. Most of all, I like this game because it feels like a perfect blend of so many cats of games.. FPS, RTS, strategy, survival, etc. At start it's completely a survival game, but every so gradually becomes more and more of an RTS game where you're managing resource production/consumption, NTC assignments based on their skills and availability, identifying deficiencies and surpluses and making administrative changes to optimize your little town's eff
Do I recommend this game? Yes. But... If you're happy to pay £18-£23 for a game that will keep you entertained for around 12 - 25 hours, (£1/£1.50/Hour) then by all means, go a head with the purchase. You will have fun if you're into this genre and you will get engrossed in it. But then you'll just stop. You'll enjoy getting yourself set up, building your first village and investing in who you want to work in it. You'll enjoy laying it out, and doing the side quests and getting it to look pretty. You'll enjoy the atmosphere, hunting game, and growing your dynasty as you explore and unlock more things. But then, all of a sudden, you'll realise there really isn't that much more to do. All of a sudden you'll realise just how bad the AI is at operating in its current state, you'll realise that after all those villagers joined your town, and they're all working for you, that you still aren
I have been playing video games in one form or another for almost 40 years and this is so close to my ideal game that I could cry! It is a survival/crafting/management with optional combat. I have been building up my settlement and improving my skills for 35 hours and haven't even touched the quests yet. I don't have anyone else in my village either cos I want to have a go at everything myself and build up a really good supply of resources before recruiting new villagers. I have chickens and pigs, a farm and an orchard. I am not very good at the hunting or fighting mainly because I am old and have terrible reflexes but the options allow you to reduce the hp of animals and bandits whilst also reducing the damage they do so I at least have a chance of beating them (I still die a lot). I have seen a few people play optimising money making and recruiting early etc but the really great thing

Play as an Heir.

Get 12 status effects at once.

Hit the archery target and get 100 or more points.

Give your wife gifts for 2 following years.

Impale an animal with 4 spears while it's still alive.

Have 1000000 Coins.
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