
The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If you think you are going to like this game, you probably will! Prison Architect is pretty much exactly what it sounds like it is going to be. It's a prison simulation game where you manage a prison. But it does that very well! There are different ways to play but in one way you get a certain number of minimum, normal, and maximum security prisoners dropped off every day. You need to make room in your prison for these guys, you need to keep them happy, and you need to make sure they don't run away or kill each other. To start off you can either build a large holding cell or smaller individualized cells (the individual cells are much more expensive but it keeps the prisoners happier). Each prisoner has needs like the need to shower, to eat, to sleep, to go out to the yard, to talk to their family, etc. You can see these stats on a per prisoner basis or as an overall stat at the top of
Hey DEVS! You brought us the multiplayer update, don't forget to categorise the game as multiplayer, It still shows singleplayer only!
Fun game! However, it's one of those games you play for a month straight, get bored and take a break for 6 months, rinse and repeat...
I genuinely love Prison Architect and I feel I've been patient with Paradox since their take over to give them a fair chance, but as of writing this, I have to recommend against this game now. PA is a great building and management sim and, for the most part, still is. Far better than any "tycoon" game. Before the Paradox buyout, it had its problems, but they were minor, and while Paradox hasn't completely broken the game, they seem to have an annoying habit of just not thinking things through and taking two steps back for every step forward. While some things get fixed quickly (oversized boilers for example), others have not and others still are not bugs, but "upgrades" that hinder the player more than they help. Paradox has introduced mostly new kinds of walls, floors, and objects to place. Nice and all, but ultimately superficial. On the flip side, they saw fit to change the deployme
This "game" ruined my perception of the human soul. Let me explain. I had a prison going, a real human rights violation if ever there was one. 300 high-violence inmates crammed into a single holding cell like animals. They had 10 beds to share among them. Two (working) toilets. Three showerheads. Constant shakedown searches, armed and k9 guards every twenty feet. A 25 square foot exercise yard where they were forced to spend most of their days crammed together like sardines. At lunch time, most of them didn't even get to eat. They were hungry, smelly, and angry. But they never rioted. They kept to themselves and just walked around all day complaining. So I sold the prison. And I built another one. This was a utopia. Most of the offenders were normal risk. I had adequate housing, food, staff, showers. It was clean. Every cell had a TV. Most of their day was spent in free time. I had GED
Introversion, the original developers of Prison Architect, sold the game to Paradox Interactive on 31st of December 2018. Since then the new owners have made a number of poor and exploitative choices that turn this into a negative review. 1. Changes to the EULA Introversion's EULA contained a policy on data collection, which follows here: 10.1. THE PURCHASE, DOWNLOAD, INSTALLATION, AND USE OF THE GAME, AND THE USE OF OUR WEBSITE ARE ALSO SUBJECT TO OUR PRIVACY POLICY: http://www.introversion.co.uk/introversion/legal/PrivacyPolicy.html (“Privacy Policy"). 10.2. The Game includes automatic feedback software which, when installed on your computer, may collect and send data to and from us concerning your use of the Game including, without limitation: 10.2.1. your computer’s specification and IP address; 10.2.2. any bugs, errors or defects in the operation of the game which are detected;

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