
Star Conflict is a Free to Play online space combat game featuring multiple Objective-Based Team Gameplay modes, three main factions with 2 respective sub factions each, and an array of ship customization and three types of ships complete with there own ship tree and skill tree.
A powerful radio signal is registered. It’s a digital wave that’s heard on most frequencies and is sometimes strong enough to disrupt television signals. Though it is obviously of artificial origin, no one is able to decode it, find its source, or figure out any possible patterns or further details for many years. Over time, people grow accustomed to the signal and leading electronics manufacturers integrate special «jammers» into their equipment to override it. From time to time, self-declared «visionaries» claim that they’ve decoded the signal and attempt to describe their visions, but these stories are full of gory details and can never be proven. Soon, such tales come to be thought of as cheap tabloid fodder. And so, the strange Signal becomes just another part of life.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
StarConflict was honest and skill-dependent 3d space arcade. With quite nice graphical part and high potential. New friends have been found, and some of best time spent playing. Due to greedy managing and questionable developers all positive sides degraded into awful matter. This is not simply a Pay2Win game. This is a Keep Paying 2 Win. (©Gizmo.mac) Greed is good. This is developer’s motto. Development process was simplified: Create new IMBA ship which will dominate the battlefield. Make it expensive and available for real money. Make grind to new ship long and painful. As soon as ordinary players get enough resources to get this dominating ship - nerf it, and roll out new IMBA. Even investing 600$ may only grant you domination for a month or two, then your precious ship will be nerfed to brick. You pay more, or die from another "happy customer" as everyone else. Nobody cares abou
2023 August Review The game has fixed most of the required pay to win issues, it is now possible to progress through the whole game and all tiers at a reasonable rate without paying any money. Plenty of people still play the game. - 2015 Mid Year Review - Negative Did not Recomend. - Game Saw a ton of Improvement, Was however Still P2W, and heavily focused on Gouging players out of their money. - Release Review - Negative Did not Recomend. Game was broken in many areas, and Severly P2W.
"Abusive Admins. WARNING!!!!! I previously recommended this game, but I can no longer do that in good faith. I was talking in chat, stated an opinion and was muted by an admin for an hour because he wanted to "prove a point." Read some of the other reviews. This is a pretty common issue. UPDATE: I've now been permanently banned from the discussion page by a moderator because of this. I'm honestly shocked at the blatent abuse of admin privileges. It's a shame because I did enjoy playing this game up until this point." -goblox ♥♥♥♥ the power tripping admins
Grindfest to the max. Pretty much just doing the same thing over and over, day in and day out, feeling like you're actually achieveing something. This game used to be a lot of fun. Maybe because the lower tier ships weren't so maddeningly far out of reach. I used to feel like I didn't have to spend money to enjoy this game. Then I bought a 3 month license just to start progressing. After all the effort I put into the game and not progressing very much, I had to take a long break from it. Came back after roughly 3 months and it's still pretty much the same game. Ridiculously long wait times to actually play, even more attempts to convince you to spend real money on the game. The devs are moving it in a new direction, which is nice, but this is one of those games where I wish it wasn't just a perpetual beta. Just like FireFall, it seems the devs are focusing on the wrong areas and are ad
DONT READ IT, I MAKE IT SHORT: I PLAYED IT FOR 4000 HOURS, SHOULD HAVE ♥♥♥♥♥♥ A TREE INSTEAD. Staljin Entertainment at it's finest. Wait what, noo there is no hate involved, just a healthy sense of self preservation. This review is outdated (obviously), it got much worse, so bad, that i really don't want to edit any of this. Also: the 3 pages of comments have been surgically deleted, those were not my comments, comments of other users, that played this game aswell. Cheeky... I started to play this in March 2013, was involved in 3 years of community & corporation building and loved it. Met many awesome people and perspectives and was totally hooked. I respected the devs for making their vision a reality and not give in to peoples demands of bigger ships, more auto aim weaponry and the overall dominance of skilled - play in this game made this game so much more challenging than a lot of o
Used to be a pretty grinding P2W game with a repetetive core. But as of last year the Devs keep mixing it up with 6+- month overhauls where the game as u know it sort of changes Now the game is quite enjoyable even to play fully free. The grinding is ofcourse still present but less hard to do if you know how to do it. Pros - Good graphics - Decent playerbase - Easy to learn (if you really wish to do so) - Lots to explore in open space - I have not yet encountered any form of cheating in the 200 hours i have played. Cons - Sometimes the grinding is alot - Playerbase is decent yes but needs more players - Also yes easy to learn but sometimes a bit confusing. Reading is key. - Needs more missions in my personal opinion. Feel free to counter me on any of the points but this is from a personal perspective.
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