
El Presidente is back! Prove yourself once again as a feared dictator or peace-loving statesman on the island state of Tropico and shape the fate of your very own banana republic through four distinctive eras.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is a positive review with a giant warning. The short version: This is a good game, but it's missing some things you might expect if you are a long time Tropico fan. --- The long version: I've played every version of Tropico over the past 20 years with 1000's of hours in the series (long before I had any of them on Steam). What Tropico has always been in the past was a Dictator Sim that happened to let you build cities. Tropico 6 is a city builder that happens to let you be a dictator. That's a subtle but distinct point that only long term fans will truly grasp. The vast majority of new fans seem to think Tropico is "just a city builder", that's never how I've viewed this series. What's new? Groups of small islands that form one nation. The ability to build bridges and tunnels. The ability to steal monuments from other nations. The broker that lets you spend your Swiss bank accou
This latest entry in a series that peaked with Tropico 4 jettisons a number of useful features in favour of a bland logistics simulation that encourages little more than stamping down basic housing and services and specialising in a couple of obviously optimal production chains. The old political system in which factions had a coherent set of goals in line with their ideology based on satisfying economic and social needs now revolves around meeting random demands to build or do things you don't need, with relations penalties for declining these nonsense objectives. Citizens frequently make stupid decisions about where they live, work and meet their needs, happily driving across the country (or spending months waiting at bus stops) instead of using the services in their community. Mitigating this leads to every island devolving into the same few tired optimisation problems, leaving litt
Tropico 3 was a very good game. Tropico 4 took a few step forward from that, and has been my favorite city building game for a long while now. Tropico 5 felt like a few steps back and many steps sideways - it's a bit of a different direction, one that had potential but I don't think they used this potential correctly at the time. I also feel like Tropico 5 really reduced the Tropican atmosphere of the series. Stuff like the building textures, the characters voices and lines, lots of details... it didn't feel like Tropico. Tropico 6 is a return to the standard of Tropico 4, but it seems to incorporate a few of the things that worked well from Tropico 5, and it takes some steps forward on having a cleaner interface and lots of content right on launch. So far, the impressions from the beta and the now released game are fantastic, and I fully expect that Tropico 6 will surpass Tropico 4 a
Brilliant! Tropico 3 was excellent, Tropico 4 was good but faced complaints that it was too much like 3 (and it was, with a few minor improvements, because why mess with success?). So Tropico 5 tried to innovate, but suffered from poor implementation and a lack of real focus, new stuff was done just because it was new. Tropico 6 hit the spot perfectly! They kept the good stuff from the past three games, and ditched the problematic features. They brought back the non-linear mission selection from Tropico 3, so you can choose from several different missions, you just have to complete three missions to unlock the next set, and each mission has a theme (sometimes wacky ones). They improved the Ministry concept from Tropico 4, so now each minister brings individual benefits. They kept the time period concept from Tropico 5, as well as the research feature, but with improvements. And they've
Pretty similar to previous versions of Tropico. In general the game works fine & is entertaining to play. However there is one Massive reason I cannot recommend it & have uninstalled it. The game now punishes you quite badly for not buying DLC. I received a "mission" that required the purchase of DLC; the negatives for not buying the DLC was big enough to ruin my island. This is a horrible sales practice.
i love making a paradise where all citizens are happy, because I kill all the unhappy ones
Generated $3,500 in a month with convict labor
Ended 50 protests by force or by bribing the protesters across all games
Had 90% of all Tropicans support the same faction
Completed all Missions
Won a sandbox game on a map with a volcano on it with Disasters set to "Frequent"
Completed Mission "The Referendum"
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