
In this hex-based, turn-based strategy game, players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines from a variety of Chapters against the Ork invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I was on the fence with this game for a long time. The main thing holding me back was the price. Holy pricey for a game with low production value batman! I read many reviews here and other places, browsed the Slitherine forums for ahwile, and decided to bite and fork over 50 hard earned dollars. Of course 4 days later it goes on sale 50% off! Needless to say, "steam" is coming out of my ears right now...but I digress. The game is fantastic. Not quite as deep as "Panzer Corps", but deep enough to make you think about what you're doing. Do I pick up another support unit for my core force or another armor division? Do I deploy in one giant wedge formation or split my force into two battlegroups? Do I upgrade my artillery units to Deathstrike missiles for maximum effect against armor or do I keep my Earthshakers for better versatility? Do I use a turn to rest and refit my elite units or do
It's true, the graphics seem to be from 20 years ago. But I am from 40 years ago, so can't really complain. :)
Not a very good game, had great potential but all missions have to be completed in a set turn limit which leaves the option for trying different ideas/tactics very limited, most missions are simple rush from point A to B and you cannot simply stop for 1 turn or you wont make the turn limit. This leaves very little to almost no replayabilty value in this already overpriced game, also devs are overly agressive in defence of this game and ban many people from the game hub for giving there opinions. my advice is dont buy this cash grab, it looks like a potentially good stratergy game but it simply isnt look elsewhere.
I would recommend this to anyone who likes Wh40k and strategy games. For me it's the first time I've played a hex-based strategy game and I am very happy with my purchase. - There's tons of scenarios. I'm six hours in and I haven't even finished Act 1. Even without the DLC you'll have plenty of content. - The huge unit roster gives you a lot of options to customize your army. Also adds replay value. - Many difficulty settings, for newbs and veterans alike. I'm playing on Normal and it feels like a challenge. - Feels like a Wh40k game. Atmosphere is good and ofcourse you're playing in a very famous war. I rarely write reviews, but I felt like giving something back to the devs for this great game.
A bit of context: Armageddon is a well documented W40k storyline that has been blessed with great writers and spanking plots over several decades of Games Workshop development, featuring standout characters, painfully vivid depravity, the perfidy of man in the far future and the devious relentlessness of its eternal Xenos enemies. This game is not about animation, hand-to-hand combat or a single hero unit conquering all before it in a fantasy universe. It's about retaining control of a world, a desolately bleak Hive world, in the 40th Millenium with wretched humanity clinging on to a post apocalypictal planet; destroyed by the greed of man, turned into a nightmare world of endless pollution, acid lakes and ash landscapes where nothing grows but mutant lifeforms. Barely palatable goo is grown from vats fed by the filth of humanity, and fed back to its citizens huddled in Hive Cities th
Anyone remember Fantasy General? A beautiful fantasy version of the Panzer General genre from SSI back in the days, when this genre was actually driving. Warhammer 40,000: Armageddon actually reminded me of this game. It transports the engine of the recent Panzer Corps into the Warhammer 40.000 universe. It even offers a nice, cheesy story to put the campaign into, where you lead the planetery defenders into their fight against the WAAAGH hordes attacking their planet. The gameplay is typical for the genre, with the interesting thing, that many units offer different weapon choices to use in a fight. Also much importance is on the range of these weapons, as units can die fast. This hurts especially with experienced ones, which you can include in your permanent corps through the campaigns. The game is still improved by it´s creators, who just released a gratis add-on dlc Untold battles
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