
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
It has been a hundred years since the world saw the fall of the once great Edoran Empire at the hands of an unprecedented plague that swept the nation. In the turmoil and uncertainty that has followed, mercenary work, banditry and thievery across the land is abundant, as honor has long since become an almost entirely forgotten virtue. Now, prepare to lead a group of unscrupulous characters who revel in such activity in a massive open world where combat, death and a thirst for riches will shape and define your day to day life. You are not special, the chosen one or a once in a millennia hero ushering in a new era of peace. Your goal is solely to survive and thrive in this harsh and hostile world. Only the bravest and most ambitious can hope to see their story written in the Wartales!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| Russian | |||
| English | |||
| German | |||
| French | |||
| Spanish | |||
| Polish |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
They’ve ruined the game. It’s unplayable unless you own specific DLCs. Let me explain: At first, they only released "expansion-style" DLCs (new zones) for the post-game, but now they’ve started releasing DLCs that slot in between the base maps. This has thrown the level balance off, and their solution was to raise the level of the zones following the DLC. Consequently, if you don't own that DLC, you can't progress because there’s an absurd level jump (occurring before Ludern atm) that is designed to be bridged by the experience gained from completing that DLC. Essentially, if you don't have that specific DLC, you can't beat the game—even if you own all the others. TL/DR: So, if you buy this game you can't get through it without some DLCs. Edit: I'm not complainig about the fact that you can't complete one DLC without others (you need Belerion -lvl 11-13- to beat Skelmar -lvl 13-15- be
I like the base game, but out of principle I have to say ♥♥♥♥ the devs. I don't want to encounter ads for your DLC's in the game world. If I could play the release version of your game where I wouldn't constantly run into NPCs and adventures I can't engage with I would be having a much better time. Every 20 minutes I encounter a cool location just to enter and see it's an ad and something I can't do. If the DLC isn't enabled, don't make it visible in the ♥♥♥♥♥♥♥ game world. If the base game was free to play, I wouldn't bat an eye at it and it would seem perfectly fair and appropriate.
Good groundwork, lots of continuing work to be done. Not a diamond yet, but with polish it could be. 6.5/10 with 9/10 potential. The first 15 or so hours in this game are amazing, they built a cool world for you to explore. Great mini-games, great XCOM like combat, mid tier RPG system, cool art style, wonderful blending of Mount and Blade with XCOM with multiple other influences sprinkled in. Then you get to the 20-25 hour mark and realize that the game just becomes an incredible grind to get better gear. Your character levels don't really matter, your character abilities don't really matter without great gear, and your party size is almost more a hindrance than a help as enemy groups will ALWAYS scale with you. If you are super lucky you might get a single group of enemies that have the same unit amount as you. While this is usually isn't an issue as your characters are more powerful t
Here are some tips and the overall gameplay experience of Wartales. I hope it helps with your troubles: 🔸The game is based on regions and at each stage you will have to decide the fate of that region/country/kingdom according to the choices you have made. To complete a region fully thus progressing the game, you have to visit every place and do every quest (some places don't give a quest though). 🔸If you are playing as region-based difficulty, the difficulties in regions go like this (easy to hard): Tiltren, Arthes, Vertruse, Ludern, Grinmeer, Drombach. 🔸There are a total of 6 base classes. These are: Archer, Brute, Ranger, Spearman, Swordsman, and Warrior. They get second roles when they are leveled up. Archer: Excellent for ranged damage. Dexterity, Willpower, Critical Hit. Brute: Tank or Anti-armor, Area-damage (according to second class). Constitution, Strength, Movement. Rang
I've never felt inclined to write a game review before, but I can appreciate that this dev team is VERY actively responding to critiques so I wanted to help out. I haven't played a turn-based game since the HOMM series and this little game is really scratching that itch (btw if you know what that stands for then congrats, you're old too!). Being early-access, there have been a number of rough areas of the game but a lot of them have been taken care of. My first play-through was about 55 hours and I was genuinely surprised by how addicting the gameplay was. Story Telling/Fantasy: I'm not terribly interested in elaborate cut scenes and hit-you-over-the-head storytelling. I like to feel immersed in the world and have some idea why I'm in an area killing or gathering but I don't want it to interfere just being able to play. This game feels like it walks that line perfectly, providing jus
I bought this game with hopes of actually playing it. Instead I need another $100 to buy the rest of the game... that I already supported and paid for.... Shiro Games drank the private equity kool-aid and it's been a ♥♥♥♥ show ever since. Cathay Capital invested 50mil Euros... and they want a hefty return on their investment... so the CEO forced their devs to suffer through making these DLC's. Your own teams went on strike for grueling schedules and deadlines while making these DLC's that no one wanted or asked for... But it turns out we do want it... because it's actually the rest of the game... that we essentially now have to buy more than two times over. Your $35 game has over $100 worth of DLC. You have lost all my respect from here on out. I genuinely hope the players boycott Shiro Games. These devs need to move on and find a better home because Shiro is apparently just more
Defeat an animal group in a hunt without a trace bonus.
Gain 2000 krowns by selling Trade Goods
Triumph in an arena without failing a single requirement
Build 15 different camp tools
Have a troop of 20 companions
Complete all points of interest in Drombach
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Create a lobby — we automatically spin up a dedicated Discord voice channel for your squad!
Structured threads, verified dev answers and player expertise without chat noise


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