
Walk upon a new world and slay foes endangering it. Rogue : Genesia is a rogue-lite deck building game, where you fight relentless hordes consisting of hundreds and thousands of monsters, carve your path through their ranks, defeat the boss and save one of the many worlds.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Portuguese (Brazil) | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
if vampire survivors-like games are meth, this one is made by walter white
Easily one of the best Bullet Heavens I've played so far, with solid infinite scaling stats, tons of weapons and an almost obscene level of meta progression. It's so dense and multi-layered that you can spend dozens of hours playing the game and still have things left to buy in the soul shop and countless achievements left undone. It's a skinner box, for sure, but it's a really good one.
Ah yes, just what I needed. Another VS style game to make me regret spending so much on a PC.
Vampire survivors but the RTX is on
This developer has been one of the most active and dedicated to releasing updates over the years that I've seen. This game is a great addition to the genre and improves upon all the basics. If you enjoy the style of it at all or are curious I would recommend it at full price. + fun upgrades + RNG + wide difficulty ranges + solid progression +
It doesn't make a strong first impression with a slow start and pretty bland visuals, but there's a really surprising amount of depth under the surface. The achievements are integrated into the game as the means to unlock new cards and shop upgrades, which are a lot of fun to complete. Shop upgrades come from doing uniquely modified challenge runs (you can't move, can only have one weapon, etc.) Cards are unlocked by min-maxing various stats to their extremes, completing milestones, defeating bosses, etc. Working through these unlocks and having short (45-90sec) stages broken up by a Slay The Spire style map feels like a much better way to use this gameplay formula than Vampire Survivors. It also feels thoughtfully designed; there are no useless cards, no dump stats, and you will be punished and rewarded for decision-making. Overall, a really surprising gem that still has a bunch of

Requires you to unlock these achievements: Skill Check, To Infinity and Beyond & Daring today, aren't we ?

Complete S-Rank Tabula Rasa challenges

Complete all hardmode achievement for A-rank world

Complete S-Rank Amnesia challenges

Have all your equiped item at rank Infinity +1 or above

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Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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