
Pamali is an Indonesian folklore horror containing four chosen episodes, complete with ghosts such as Kuntilanak, Pocong, Tuyul, and Leak. Experience various Indonesian taboos and culture that shape the horror itself.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Horror is different for everyone, one might think it’s a one-time thing, while the other might think that it is filled with monsters. In Pamali, horror is shaped by the taboos and culture that live among the society itself. Learning what frightens people from other cultures and seeing how that interacts with your own concepts of fear is so much more interesting than combing through the same haunted houses or cemeteries. The game’s simple but strong story contributes to an emotionally resonant experience, and its wide variety of endings makes it worth coming back to time and again for further exploration. Your focus here is not to run or hide but to pay attention and learn.
International horror is far and away my favorite part of the genre, and really it should be anyone’s favorite. Learning what frightens people from other cultures and seeing how that interacts with your own concepts of fear is so much more interesting than combing through the same haunted houses or cemeteries. Titles like Devotion, Unforgiving, and The Last NightMary have all shared visions of horror from around the world, and now we have Pamali to expose us to the creepy side of Indonesian culture. While it’s definitely a unique experience, it falls into an area of design that’s going to be a hard sell for a lot of horror fans. Pamali is designed as an anthology centered on your character, an aspiring supernatural investigator. From their tiny little apartment late at night, they communicate via email and piece together cases to look into. Eventually the game will contain four cases but
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ✅ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ✅ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ✅ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ✅ Teens ✅ Adults ☐ Human ☐ Every Creature ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ✅ Decent ✅ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ✅ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ✅ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☐ Good ✅ Lovely
I played around this game and I was genuinely surprised and scared on my first playthrough, its atmosphere and soundtrack befits the Indonesian folklore. The graphics were good enough for an indie developer though imo it still looks outdated compared to the standard but it fits with the atmosphere of the game My main issue with this game is how it was played out (gameplay), certain events are scripted toward a certain action which means the replayability value goes down the drain; If you memorize what action triggers which event it's not scary at all. And to be honest I enjoy the story, it is interesting how these tales unfolds through the notes you find. But the main issue for me is like any other game out there for me is that "Why should I?" This is true because the first chapter has 35 endings, I got the ending I wanted which is clean the house, be respectful and then sell the hous
gamenya lumayan! dari angka 1/10 saya kasih 8 beberapa kelebihan graphic+ story agak lumayan+ voice si character+ dll silakan di coba sendiri kekurangan dari game ini banyak bug- ada beberapa ruangan yang ngga bisa dimasukin kaya gudang kamar" lain - pokoknya ayo support dev indonesia supaya MAJU!!!
this review is for the 1st chapter : the white lady (duh) pros : - too many ending, many things to try out - LESS JUMPSCARE, MORE NIGHTMARE (probably the point of this review) - the graphic and UI is actualy good for an indie developer - the atmosphere is unique compared to other horror games - really good when played in the midnight, alone, and in a dark room with headphone (seriously it is) - subtitle support is good (perhaps needs dub?) cons : forgive me if some of these were intended - too many ending, repetitive - the ghost appear rarely, REALLY REALLY NEED RANDOM ENCOUNTER FEATURE - house cleaning simulator, imo need to be simplified - not scary anymore after knowing which action trigger what - (idk if its my laptop screen but) i can see nothing unless i maxed out the light - oc there are still bugs (e.g. day 2 cleaning bug) - some animation like closing the front door or reposit
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