
The Machine Age has begun in the immersive and atmospheric squad-based shooter Binary Domain. Regain control of a futuristic Tokyo from an emerging robotic threat in the year 2080. The story starts when Dan Marshall and his squad are sent to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake. Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they make. Are the robots becoming more human, or are humans becoming more like machines? Thrilling encounters with these highly intelligent robotic enemies require you to think tactically, make challenging, real-time moral decisions and build up trust with your team mates in order to guide your squad to safety and success.
In the late 20th century, global warming consumed 75% of the world's habitable land, forcing mankind to build new, raised cities above those that are now claimed by the sea. But the flooding has not only claimed land. Millions of people have been killed as well, leaving humanity's workforce severely depleted, and as a result, have created a robotic workforce to handle the workload. To govern how this robotic workforce is treated, the UN creates the "New Geneva Convention", part of which is clause 21, which forbids robots that can pass as humans from being created, which are dubbed "hollow children" by the population. To enforce clause 21, the UN creates specialist R.U.S.T crews. When a hollow child breaks into the robotics company Bergen's headquarters, the UN, believing he is a hollow child who has lived his life as a human, suspects the Amada corporation of his creation. As a result, a R.U.S.T. crew is dispatched to bring Amada's CEO before the UN Security Council to answer questions.


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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
AT A GLANCE (Full review follows below) Game Name: Binary Domain Original Release: 2012 Genre Tags: Third-Person Shooter; Tactical; Story Rich; Sci-Fi My Overall Grade: A- Estimated Playtime (Campaign): 6-14 hours Multiplayer Aspect: Auxiliary Recommended To: Established fans of the genre; Those intrigued by the genre; Strong narrative advocates; Game atmosphere connoisseurs REVIEW Binary Domain is a third-person shooter with squad-based tactics, a cover system, and an intriguing storyline. It spent a couple of years sitting in my backlog, consistently ignored. My eyes scanned right past it a hundred times as I looked for new games to play, and every time I ultimately selected something that was a little more recognizable. Then one day, finally, I noticed it and gave it a try. And I am ecstatic that I did. I had a blast playing through the campaign. Binary Domain may not
My Binary Domain Impressions Story: In the future mankind couldn't stop global warming which lead to catastrophic rises in sea levels. Huge landmasses have been flooded and many died. Gigantic walls were built to fend off the oceans. Only robots could achieve this colossal task. Having proven themselves robots are now present everywhere in society. This led two corporations to huge success, the American Bergen and Japanese Amada. As a result politicians have put restrictive laws into R&D of life-like robots indistinguishable from humans, "Hollow Children". You play as a member of a RUST crew whose job it is to go after violations against these laws. When a Hollow Child not even knowing it is non-human is found, you and a multinational team are sent covertly to Japan to find evidence against the Amada corporation. Gameplay: Binary Domain is a fairly standard third-person-shooter with
For the sale-reduction price of $3.74, this game is an absolute steal. There was evidently a lot of heart and soul put into this, and its a very confident third-person shooter, albeit it doesn't really do anything new. It has good mechanics and interesting enemies, good music, pretty good looking, and a surprisingly interesting, sometimes hammy, but enjoyable story with characters you end up liking and caring about. There's also some cool minor choices you make with the story that are pretty fun to experiment with, and even the gameplay distractions that change the pace (such as sliding down a water pipe or riding a cart) are pretty well done and fun! If you even just have a passing interest in team-based third-person shooters, this game is worth your time, and again, a complete steal when its on sale.
=================TL;DR================= Binary Domain is like a B-Movie with the ocassional cameo of an A-list actor or actress you love. If you can get past some initial cringe and poor directing, it can be worth your while. Besides, some people love campy fun. ===============Pros n Cons=============== + Characters: Cain. Also a realistic Brit. + Audio: Great music, (mostly) good voiceacting. + Graphics: Slick shaders, bad hair. + Destruction: Satisfying robot injury system. + Narrative: Actually grabbed me by the end. + Scrapyard: If only the whole game was like it. + Progression: Let the good times upgrades roll. - Tutorial: Cutscenes. - Cutscenes: In-game assets, out of POV. Bad. - Artificial: Intelligence? *I'll do this! Sits around forever.* - Hordes: Except only until the cutscene ends. - Obvious: "We're being ambushed!"...20 seconds after 20 robots walk in with the camera cen
At one point in time third person cover based shooters were in plentiful supply (though, perhaps not on PC which didn't seem to get some of the console releases like Army Of Two) and Binary Domain was released at a point when the genre had saturated so maybe didn't get the credit it was due. That and the fact it was released by Sega who weren't exactly known for making this type of game, or indeed actually making many decent games when it was released. So it was a pleasant surprise back then (2012) to discover BD was a really fun and exciting first attempt, with visceral, snappy combat, and polished setpieces / inventive design. Whether it was Gears, Uncharted, Mass Effect, Army Of Two, 50 Cent, Inversion, Spec Ops The Line, and on, and on, I played many of them and I honestly think this is still one of the best even 8 years later. Not that there's much competition on PC....but its stil
Pros: +Compelling Storyline +Every mission is different and unique +Multiple endings +Good graphics +Good sound and music +Different robots and bosses +Cover system +Enemy AI hits their mark +Favoritism system based on your choices +Upgrades for you and your squad members (guns and body enhancements) Cons: -Voice recognition needs work (seems like I’m yelling at my microphone at times) -Teammates like to stand in the line of fire I really enjoyed this game even though if there was a flaw or so. The graphics are very nice for the year it came out, the sound is crisp and clean to the weapons and the explosions they admit from. The music is done nicely and fits every zone, boss encounter, or other elements within the game. The dialogue is well done and has some cliché moments, but the acting is likable with emotions behind their voice acting (not bland or dull from what I could tell

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