
Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
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| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
It's been 6 years, can we please get steam multiplayer integrated with the game?
This game used to be a lot of fun. It was an interesting take on Rogue-like with various other recently trending aspects of games incorporated into it (procedural generation, crafting, and all-in-all mimicing the Minecraft aesthetic) while still keeping the core gameplay engaging without loading it down with unnecessary aspects. All-in-all, this was a great game that rightly deserved every dollar put towards it. Note this paragraph is all past-tense. The final update to this game has ruined the entire game, made it in many senses unplayable (especially compared to the ways that players used to be encouraged to play it before), and has tainted my personal view of the developers themselves. The developers have abandoned this game in favor of making a new game, Roguelands, which is a side-scrolling Rogue-like with procedurally generated maps, with crafting, towns, bosses, weapons, classes,
This is probably the most fun I've had in an early access game so far to date. As of the time of this writing, the game is still in Early Access, but there is a seemingly endless land for you to (attempt) to fight through as far as you possibly can, all the while gathering raw materials and crafting them (simple 1 & 1 combinations; think Resident Evil) into tools, weapons, armor, potions and more. This is a roguelike, so if you get frustrated by dying a lot (and you will) and losing all of your progress in the blink of an eye (which will happen), this game may not be for you. Those who do enjoy roguelikes need no further explanation :) When starting, you create your character and have many unlockable hats, races and their variants to choose from. Don't worry, the hats actually do give your character unique abilities :P On top of this, the game also makes use of a "trait system" that giv
Once in a while, you come across a game that has a concept that, while not unique, implements all the qualities and features you'd come to expect from a great multiplayer game. Positive: The game is fast, furious, and a hell of a lot of fun. The concepts are simple, and, once you figure them out, you can easily transition between roles with ease. The design is cutesy, simple, and implements the roguelike feel without that hatred of dying a cheap death. Very rarely have I had a feeling that I wasn't in control of my character and died to a cheap trick. Negative: The game gives off the feeling of an indie title. While this can be a good feeling, when you've gone through and played several times, you can feel that there is nothing new to offer you, aside from a new playthrough with a different set of hurdles. Overall: The game is good, but I will say it is not for everyone. If you li
If you like dying, this game is for you. 2D side scrolling action takes you through various terrains and monster on a quest to defeat the scourge! At least, I think it's the scourge. With various difficulties depending on how you play; the game challenges your ability to jump, double jump, aim, and not break things when the wasps come for you. You can decide which starting "class" you would like to be, giving you various bonuses depending on your play style. Your stats can be adjusted with equipment, so changing up what you are doing as you are playing is entirely possible. Start out with hopes of being a wizard but find out you aren't up to snuff? Collect DEX gear and start shooting things. Find your aim is a bit off? Ditch the leather and go full out ATK for sword on fluffy, on claws, on blue glowing orbs of death fun. For an even greater challenge, bring a friend. Mobs get harder a
This game is crazy F%@# hard at first until I picked up a couple of tricks, but once you get the hang of the game, it is easy as pie. Seriously! Just remember these couple of tips that WILL save your ass. I know they have mine. 1.) Don't pick fights you can't win, especially when you just started in District one. Farm the mobs that don't fight back and proceed to the next area. 2.) Get a Wooden Pick Axe and Sword as fast as possible. Then, get a bow as fast as possible. (You have to kill Spiders in the Forest District, or you have to get lucky with the cuttable grass on the ground to get the cowebs.) 3.) Sometimes you just have to abandon that ore/chest that is surrounded by monsters. :/ 4.) Once you get a bow, proceed to destroy everything. You will win most fights if you stay at a range.
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Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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