
In Zombie Pinball, you will have great fun by smashing zombies !


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Well I just wanted to put a few things out there for people looking to buy this game... I spent a little over an hour with the first table, which was fun but not at all what I was expecting. The table itself is fine, and there is 5-6 mini games you can activate by hitting targets. The physics feel super floaty... the balls themselves sound and feel more like you are playing a pachinko machine filled with glass beads. I say this because the first table has at least 4 differant seperate multiball modes and you can trigger them all at the same time. Ten+ glass beads shooting (floating) all over the place while on fire (yes on fire with trail effect) is exciting but not what I have been used to playing on FX2 or Pinball Arcade. In how it compares to actual pinball I would say this is the lowest of the pinball games I own. Some of the rules language is a bit strange. The first challenge is
I like pinball having ground up with the real tables in the 70's and 80's, but this game has a bug that kills the enjoyment, along with some irrating features. The ball "drops" through the plunger many times meaning you cannot start the gameplay. You have to quit and restart the game hoping it doesn't happen again. It happens enough that I will not recommend the game. Aside from that the game feature very bright light effects that are purposefully the same color as the pinball. There are bright green lights that flash and you have a bright green ball so you lose sight of it. In multiball play there are also red and cyan colored balls with the same colored roving spotlights that again make the balls basically invisible. It may be to add challenge, but personally I find it annoying.
Before beginning to write this review of Zombie Pinball, the reviewer carefully read ZP's Store Page. Actually, it says very little, and claims little more, except the possibly questionable “A super addictive gameplay”. In fact, Zombie Pinball is all it claims to be (with the one possible exception.) It is fun, it does (one presumes) have seven tables. Thus, this reviewer will give a positive review of a game that presents itself honestly, but will also attempt to include enough information to allow each gamer to make a personal choice. Yes, Zombie Pinball does involve hitting BALLS with FLIPPERS, and by doing so, scoring POINTS. It has lots of SOUNDS, and LIGHTS, and does it ever have POINTS! And it looks GREAT! So it certainly does fulfill every component of the definition of “pinball”. But it is by no means “traditional” pinball..... Zombie Pinball has seven tables, but at this poin
Honestly, this game doesn't deserve its "Mostly Positive" rating. It deserves to be sitting in the "Mostly Negative" in its current state. There is so much wrong with this game that I'm going to resort to using bullet points, otherwise I'm going to write a wall of text that no one is going to read (myself included). • The bloom is way too high. It's insanely difficult to see what's going on, and where the ball is. • A bug reported in 2017 (and claimed to be fixed) was that the ball falls through the launcher making you unable to play the game unless you exit the level and reopen it. If you luckily get the ball unstuck (with a lot of tilting), the ball turns invisible anyway. Sigh. • A bug reported in 2016 (after the developers asked players to submit any they found) was you cannot ALT+Tab out and in the game -- Simple for the devs to replicate and fix. This was never fixed. • The "Mu
Very boring very quickly to this semi-pinhead, and have to earn other tables which is an unwelcomed hassle. Not a serious pinball game, might be good for kids/new to pinball. Wouldn't recommend this over any Pinball FX2 table, Pinball Arcade, or Zaccaria Pinball, or even Worms Pinball.
kinda fun when you can see whats going on. the visuals seem to have bloom set to 500% hiding the ball also do to the layout the balls seem to end up in the paddles dead zone way to much.
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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