
Virtual Battlegrounds is the ultimate Battle Royale being built from the ground up for virtual reality. Battle to become the last man standing on this apocalyptic war-crazed island through tactical gun-play, an epic map, and physical based controls for skydiving, climbing, shooting, ziplining, and driving.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☒ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☒ Good, better than Stand Out ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☒ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☒ Teens ☒ Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☒ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' ☐ Easy ☐ Significant brain usage ☒ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☒ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☒ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your
A fantastic battle royale game for virtual reality. Hunt the other participants and make sure you are last. The map has a lot to offer in quite a few different areas, so you also have a mountain in the middle of the map, and from this mountain are rapel cables that go down, these also go in all directions to other areas of the map. Strategically, the mountain is a good place to land with your parachute at take-off. You can look for weapons up there and look out over the map where you see movement, so you can then take a cable and slide down to get there quickly. The map is also very detailed in terms of environment. There is a day and night cycle with very clear visible differences, so there is also a weather system that also creates challenges during the hunt. You will also always have to stay in the right areas, the hunting area is demarcated with a kind of dome that consists of a s
(review updated to reflect my experience as of Season 2 update) This game is pretty rough in its current state, and would really benefit from a lot of polish. There's a solid core here, but still lots of room for improvement. The devs seem to be actively working on improvements, which is great. Nevertheless, here's a thorough overview of my issues with the game, and why I think they are important. EDIT Season 2 update: Some if my issues have been resolved by the developer; review has been updated accordingly. The way I see it, in a Battle Royale game for VR, there's a few things that are super important beyond anything else: * it should be quick and easy to jump into a game. * inventory management should be super smooth, accessible, and polished. * the gun handling needs to be easy, making quick gun management possible in the heat of battle. * traversing the world should be painless.
Found myself laying on my floor to get a snipe off. Played for three hours straight after getting a win on my first game. Heart pounding intensity! Smash-able windows, spiderman-like climbing, strong player base right off the bat on the first day. I see this game becoming a must have in VR. Can't wait for vehicles and more weapons!!!!
Is it more refined than StandOut? -Yes Is it as refined as Pavlov? -No Is the map small? -Yes Is it any fun? -Absolutely Pros: - Weapons are pleasant to use - Locomotion is nice - Climbing is great! Cons: - The map is quite small and feels a bit bleak. tl;dr; Mechanics are there, but the environment is not. Looking forward to the future :)
Despite the ehh graphics at a distance, I love this game to its core. -The physics is almost perfect aside from your body not having any horizontal inertia. -Other than tiny bugs every once in a while, the gun mechanics are a work of art. -Graphics are what I would expect from an early access VR game at a close distance. That said, the graphics while scoping needs to be better somehow, it is almost impossible to snipe at distances more than 150-200m away. -The developers seem to be interacting with the players directly and updating the game frequently, which is amazing and not seen often. Overall I'd absolutely recommend this game and hope that more people start to play it so that I can get into games of more than 15 people, please do not let this game go to waste like so many multiplayer VR games before it.
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