
Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space exploration, adventure and starship combat.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I have heard this game (favouribly) being compared broadly as a kind of 'space solitaire' game. But it doesn't look or even at first blush play like solitaire, so I want to explain why the analogy works for me: In solitaire, you have the same 52 cards, arranged in such a way that their order is different, so sometimes you might get snuffed out early by an unlucky deal, and sometimes you might fly through for victory - you don't really mind which, because games don't take long so the stakes never feel so high that you'll never play it again. Weird Worlds shares some of this in common. The star system is filled with mostly the same items and hazards, but the order you encounter them switches out, so in one play through you might have exactly the item you need to best deal with an encounter, and another time you might not. This means that a lot of it is luck based, but half the fun is r
Weird Worlds is a remake of an older 2002 indie game called Strange Adventures in Infinite Space. SAIS was fairly popular back in the day of Palms, Pocket PCs, and PDAs. It's meant to be a fun little distraction in sizable chucks perfect for a lunch break. To give you an idea, SAIS's tagline literally was "Explore the galaxy in 20 minutes or less!" Weird Worlds is basically SAIS plus more content. With the above in mind, a lot of reviewers are somewhat unfairly comparing Weird Worlds to FTL. If you're looking at it as a FTL clone, or an immersive game you can play for hours, or a game that requires great strategy, you're completely missing the point. On the other hand, if you're feeling nostalgic and want a faithful sequel to SAIS, or a quick game you can pickup and put down, or a distraction to escape the drudgery of boring work, Weird Worlds is perfect for you. If you're still unsur
Of all the rogue games i have played lately this one is my favorite for quick gaming sessions. Games literaly last from a few minutes to 30min tops. It has a hideous learning curve in the beginning which pretty much ensures this game will never be a big hit. (i really do recommend reading a few FAQs about what items do and how game mechanics works - learning combat by trial and error is somewhat troublesome) Try to do some exploration games first where you just try to stay alive and retire with a decent score. Once you learn the ropes go for larger maps and more combat. The feeling of beating fights that was plain impossible awhile ago is just really incredible.
A perfect 'time waster' game if you need to play something for a few minutes. It's essentially a rogue-like with some strategic elements where you find artifacts/lifeforms to take back home (for money), weapons/shields/etc to outfit your ship (and any allies you may acquire) with, and battle with hostile races. Will you return home in time to reap the rewards and retire, or will you end up as space dust in a battle gone horribly wrong?
As much as I want to like this game I can't. I enjoy the space opera, exploring, seeing new things but htis game just doesn't scratch that itch. Here's a brief breakdown. PROS: 1) it's a short and sweet game. Want to blow a little time? Here you go 2) Easy to pick up, easy to 'master' 3) There's fun to be had! Explore space, meet new things, see how you do. CONS: 1) It's -short-, as in after less than 3 hours I'm seeing nothing but repeats of things I've seen 3-4 times already 2) Combat is rather dull and straightforward, rarely get any chance to try any tactics 3) perhaps too easy to pick up and to master, I don't feel like there's anything below the surface I scratched 3 hrs in 4) Far too much of your score and your game seems entirely dependant on the RNG at universe creation All in all I wouldn't reccomend it. I'd been watching it for a while and it looked up my alley but despite
I find that this game is absolutely brilliant. If you like ftl but are more inclined towards controlling more than one ship at one time, this is a must play. In this game you are given a certain amount of time that you can use. Each journey (to a different solar system) takes a certain amount of time. You have to get as many points before this time ends by getting more ships, getting artifacts, etc. pros: - Fun, addictive gameplay - Easy to learn, hard to master - Variety of weapons, thrusters, drives and other systems. - Tense combat, as you know you might explode any second because of a secret cloaked enemy :D - Simulation mode (basically sandbox), this is where you can choose any ships from any race and make them fight eachother. Cons: - Lots of text, if you don't like reading this is not for you. - Ends too quickly, you lose points if you go past the timer. - Some elements of the g
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