"Experience the surreal story of Elea. In this episodic first-person Sci-Fi adventure you play as a space scientist recovering your lost husband. Venture out on a curious interstellar journey, full of devastating memories and startling secrets."
Voyager 1231 River Elea Catherine Jones regains consciousness to find herself locked down in her own cabin. Kazumi, the omniscient A.I. host of Pilgrimage II, is offline for the first time in mission history, keeping her blocked. It won’t be long before Elea realizes that everybody else has evacuated and she is left all alone on a Worldtree-class starship. Playing as Elea, you will navigate the hallways, control rooms and ecosystems of Pilgrimage II, the ship set to colonize Solace, a yet unexplored Earth-like exoplanet. In order to save the ship and uncover the mystery behind the disappearance of pioneering mission Pilgrimage I 15 years ago, you’ll have to aid crippled Kazumi in fighting off an eccentric invasive intelligence that wants to take control, that has been waiting in the darkness of space, preparing... As Elea explores clues and executes manual overrides to restore Kazumi’s hijacked virtual memory, she will slowly come to realize it’s the lapses in her own memory and the imprints of a personal tragedy that she must deal with first.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Simplified Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Follow "First Person Exploration and Puzzle Games" for more games like this!The environments in this game are absolutely amazing. If everything were as high quality as the mapping, this game would be fantastic. Unfortunately however, the rest of the game is filled with bugs, lack of polish, and poor UX. • The story is confusing and poorly fleshed out. The characters feel lifeless. • The voice acting (with the exception of the main character) is absolutely terrible. Most of the voice actors sound like non-native speakers who have also never done voice acting before. Some of the audio clips have a lot of white noise, as though they were recorded on a crappy microphone. • There is WAAAY too much depth of field, chromatic aberration, and motion blur, causing everything to look blurry and out-of-focus at all times. For example, look at this screenshot. That's what the entire game looks lik
Elea has a fun sci-fi story premise. The “childhood disease” discussed in the game summary isn’t a disease like you think of illnesses, and brings up all sorts of twisted images, including the quizzes about how many 5-year olds you can take in a fight. You can read the game summary and watch the trailer for other story details. The graphics are very nice and controls are good and easy to use for navigation. So what’s the problem? In my opinion, the developers couldn’t decide what kind of game they wanted to make, so gameplay is all over the place and it doesn’t do any genre exceptionally well. Walking sim? That would be boring, right? So the devs make you explore in the dark with the worst flashlight ever. Technology in flashlights apparently have degenerated greatly in the future. This aspect made me just want to get it over with rather than explore the house (say goodbye to those
This game is really not for everyone - if you appreciate great visuals and a bit of digging to understand the compelling story, then it's for you. Main complaints from reviews so far seem to be slow movement at the beginning and the psychedelic art, which I personally don't have a problem with. The sound design and music score are lovely, the visuals are with awesome quality and the voice acting is fine. If you are into slow-paced story games, this is a great one for you!
ELEA obviously is a walking simulator game in which you relive the experiences of the main heroine in her home and on a space station. The beginning is a bit slow, but later in the game the pacing is fine. One negative thing is the length of only 2 hours. Though for me it was worth the playthrough. Pros - A great story – you have to invest time in reading notes to fully understand what is going on. - Beautiful visuals and lighting. - Good sound design. Cons - Slow walking at the beginning of the game. - A frustrating cliffhanger ending. - Short – you can finish it for about 2 hours.
Elea's Episode I is, in more ways than one, all over the place. Its skilfully created sci-fi setting and engrossing story arc work perfectly together, and you are eventually lead to a cliffhanger that leaves you wanting more of it. Sadly, the protagonist is afflicted by unsteady movement and her ability to interact with items is often dependent on the player finding a suitable camera angle. That, added to the almost inexistent interface, the unreliable save system and the second-rate audio mixing and voiceovers, truly hinders the overall experience, particularly for a pseudo-walking simulator. Elea's scope feels too ambitious, and the result is a downgraded version of what could have been a genuinely promising game.
Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more! In 2073, the children of Earth are struck down by a horrid disease; a neurological mutation which causes uncontrollable rage in each and every child. There is no cure; the only thing they can do is to pacify them, but this leaves them cold and lifeless. Twenty years later mankind’s hope of a cure is dwindling. The mutation is caused by the Earth’s magnetic field, so the only way to save mankind is to take to the stars. Recently, an Earth-like planet was found, named Solace. With new hopes of colonising Solace, volunteers from around the world pool their resources together and build a first-of-its-kind spaceship, the Pilgrimage. Shortly after arriving at Solace, the Pilgrimage goes radio silent, leaving no idea of what has happened to the crew or ship. Thirteen years later, the RSS Recovery, a research ship, has
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