500 Years is an old school episodic space opera with non-traditional combat controls. The game is an adventure where you explore different star systems and meet the inhabitants, some friendly, and some not so friendly.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Felt like 500 years though it only took 3 hours. The graphics are bad. The BGM would have driven me over the edge if the game had been any longer. The sound effects are bad. The story is bad, and old, and so is the game concept, which looks inspired by EGA Trek[archive.org], which, all things considered, is still the better game. The controls are extra bad: you need to move and rotate, and you do that with either mouse button, which makes good kiting all but impossible; and it only looks right when the ship is center screen, which it often isn't, but the game will still act as if it were. I also tried Xbox controller twin stick controls, couldn't get the hang of them: the ship still seemed to behave erratically. (I wonder what the mobile version controls are: tilt and point?) On every space journey there's what seems a 90% chance of having exactly *one* random encounter, except these ge
EDIT: If you look at all the negative reviews for this game, all of them are less than 50% helpful. Why is this? I suspect it is people involved with the game went through and voted down any negative review. So please keep that in mind when reading through the negative reviews for this game. It's not as though these reviews are fundamentally worse than the few positive reviews, it is more the case where a few people can skew the favorability of reviews they don't like. This game definitely reminds me of Star Control II. Is it as good? Uh, no. Is it worth $8. Uh, again no. Is it worth $1. Uh, maybe, if you are bored, and want to play a game very reminicent of a classic, though don't get your hopes too high. Unlike the original, the combat feels very clunky. It sort of has the same rules, where you fire in the direction you are facing. However, in this game, unlike the original, you can
Hello. Here is my review all on this game: Pro: `Interesting storyline `fun battles in space Con: `Too short a story `The graphics and sound seem poor to me, but that dosen't bother me, but it may bother other people. `The game feels like the developer rushed it very fast out of production `Not worth playing a second time Honestly, i wanted to like this, but the game is so short, and the developer promised a second act. Where is the second act currently? It would be nice if the developer gave info on the progression of the second act...anyways, i cannot recommend this game in good standing.
When I was young lad I was introduced to the modern age version of "Gravity Wars" called "Star Control", it was great, the 'campaign' (as limited as it was) was a cross between chess and 1v1 Ateroids (where the ateroid is an unrelenting alien ship firing a full load of plasma torpedoes at your head) It had may ships to choose from, each unique in play style and was generally a very enjoyable game. Flash forward several years "Star Control 2" was released, Bigger, Brighter, higher resolution, and a fully fledged campaign that had one of the best stories - ever. I bought "500 Years, Act 1" because it looked eerily similar to such a classic franchise (and I like collecting games) and to some extant it did bring give me a certain feeling of nostalgia, the artwork certainly has the '80's / '90's retro look, the gameplay / story is basic yet interesting(ish), as were the sound effects. Did t
I think the mostly negative reviews are unfair. This is a good game. Harkens back to the days of Starcon.... True space exploriation and interaction with an interesting back story. I actually hope to get to play the second act someday. It was fun and challenging and funny. Probably not worth 8 dollars though. Get it on special-- at about 2-4 dollars I would say its worth it. The biggest drawback is how short it is, and the graphics could use a little punching up. Overall though, I enjoyed it. 7/10
so i loaded up the next few games on my list and gave their store pages a quick once over to kind of give myself an idea of what i was in for and i was like oh cool a game with mostly negative reviews on steam. the thing about steam is that in my experience, the users are some of the most permissive ♥♥♥♥♥ on the planet and they'll forgive just about any sin a game could make. Consider, for example, that my previous entry of 3DRPG had a mostly positive rating when it was not so much a game as it was a completely null experience which affected me so little that I can barely remember it from yesterday. So we can imagine that in order for something to have unanimous derision from the steam community, it must have either jilted their little nerd hearts like an indifferent lover or it must be some sort of perfect storm of exceptionally chunky torrential puke. I'll give you one guess as to whi
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