The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by indie developer Vlambeer (Super Crate Box, Ridiculous Fishing). Serious Sam: The Random Encounter follows Sam and his band of oddball mercenaries as they battle across a pixilated world teeming chaotic battles, hordes of bizarre creatures, and mysterious secrets. Choose your weapons and take aim at the most random Serious Sam adventure yet!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Short version: 39% Unless you are a Serious Sam fanatic, skip this one; while it is mercifully short, this turn-based action game is plagued with terrible choices that just kill most of the fun. Long version: Serious Sam: The Random Encounter is not a complex game: the player roams around on a top-down 2D map with Sam and two nameless guys – banded together with the intent of shooting Mental in the face (this is the entire plot, by the way) –, where they randomly end up in side-scrolling battle sequences. This sounds simple (and looks simple thanks to the 16-bit style graphics), yet somehow the developers of Nuclear Throne still managed to mess everything up. The core flaw of the game is that it is nothing but randomness. It is only mildly frustrating that the same level can throw in three encounters or a dozen during the exact same trip. The real pain starts during combat when one rea
If you want to play a bullet hell in which you can't dodge bullets, go ahead and buy this game.
I really, really wanted to like this. Vlambeer is one of my favorite developers, and I do have a small soft spot for serious sam. The problem with Serious Sam: The Random Encounter is it's a bit like Space Jam, it's an idea that sounds really great on paper but doesn't work so well in execution. It's pretty much a heavily scripted pixelated turn based RPG which has one of the oddest turn based/action combat hybrids I've ever seen. You pick a character, pick a weapon or if you want them to use an item, and then point them in a direction to fire said weapon or use said item. Then you get around 5-10 seconds of action while you try to dodge bullets and hit targets with the aim you set. The problem with this is that especially when you gain a third party member, it becomes almost impossible to actually dodge anything or have any real "skill" with dodging or hitting. As hordes get bigger la
Don't be fooled by the trailer with all those camera close-ups, it's doesn't have that much action, You have 3 guys, sam and 2 his friends, you have like 5 seconds to shoot something then you have to pick what to do next for every single character attack again, change weapon or use skills. It's something between FF and SS but as this game shows FF+SS=FFS: +This game has plenty of manly sam jokes in-between levels +Notable monsters from the SS series -This game is unplayable boring - you ever thought that serious sam game could be boring AF? No? Here you go. Somebody thought it would be fun to breed action and turn-base but its sucks so much, it takes like 80% of the time to pick what to do and 20% of the time you see any action + with most weapons you use shoot instantly and then you try to dodge stuff but this level design don't let you understand where the projectile going + you have
IF you own windows 8, DON´T BUY THIS. I doesn´t work at all, sound is bad, it´s a laggy game overall IF you own windows 7, definitily buy this, it´s an awesome take on a JRPG wqith the Serious Sam theme, humor, lore. (I just not recommend this because the devs said they would fix this and Super Crate Box two years ago, no progress yet).
This is an old school RPG based around the Serious Sam franchise. You'll have a top down map with enemy encounters and be taken to a RPG style battle system. The map worlds are literally one screen sections, if your party is wiped out three times, you need to restart that one map. It would feel right at home on the original Gameboy or a mobile phone. Random battles can happen when you walk one space on the map, so if that angers you, avoid this game. The real game is the combat, each battle pits you and your allies against several if not dozens or hundreds of enemies chasing after you. You select fight, swap weapon or item. Any of your characters can use any weapon. Here's where it gets interesting, the weapons and enemies have uses like in an action game. The revolver will shoot at the closest enemy, the shotgun is a defensive weapon if any enemies or big projectiles get within a proxi
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