

Foul Tyranids rampaging on barren worlds; the mysterious Aeldari waging war on the Imperium; a prophecy that could change the fate of an entire Sector. Purge the unclean with the new Tech-Adept Inquisitor and carry out the Emperor's will in the grim Action-RPG "WH40k: Inquisitor - Prophecy".


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Something I really didn't expect - humor. Some of the dialogue is actually pretty good. Something I liked - new enemies. Tyranids and Eldar, although the latter are so far really easy. Something else I liked - the new class plays very differently from the others, and the mech summons are extremely customizable, like even more so than the psyker powers. Something I didn't like - an inquisitor who originated in the Mechanicus should have a LOT more mechanical augments. He's basically a human with a mask and a techmarine-style backpack rig. Although he looks like he has some kind of spider legs, he's actually standing on a platform that has the legs. He also states that he cannot communicate in binaric, which is just ludicrous. Feel free to speak English for the sake of the story, but no fan would believe a tech-adept from the Mechanicus can't speak binaric. I would have preferred a much mo
Just to be clear to those buying -- Yes this is a standalone game But it only allows one to play one character type. The other three character types are playable only in the other Inquisitor game, which you have to buy. This is unclear in the game description.
1 its cheaper than the new diablo game, 2 its just as well made, 3 its got more lore, and 4 you're part of the Inquisition! The Emperor Protects!
Neocore has stuck with the product and stuck the landing. It's taken a while, but this is actually very good now. It's up there with the other great 40k titles. Now, it's not Dark Crusade.... but nothing else is, either. If you had a time machine and went back at launch and told me this was going to be good and DOW3 was going to be crap I would have called you crazy.... but it's 2020 and the world is going insane. But that statement is true. But this is worth getting. It was a dumpster fire at the initial Martyr release, but now.... no lie it's good.
Had the game since release in 2018, and tried it again three years later when prophecy DLC was on 70% sale : in 2022 it's a pretty solid game, and the brutal fun of some builds is remarkable (crusader heavy flamer & assassin shotgun are just splatterhouse simulation), reminds me of some epic runs in Diablo3 when everything and everyone explode in a glorious way. Even with two kids and mostly nocturnal playtime. progression is pretty fast until level 60 (1-2 evenings) then it's grinding time for better stuff and build oriented equipment, but still you'll want for more and the crusades / seasons / dlc dungeons give some welcome changes. Definitely recommended for Diablo fans and casual daddies !
I've been playing Inquisitor since nearly the beginning of early access a few years back. It was kind of a hot pile when it launched. It was basically the same as it was during beta, and never really evolved. It felt overly grindy and gated by your Fate income. Since then, the game has continued to by polished by the developers, which is rare when a game launches with harsh reviews. Plus, this entire "standalone DLC" concept is a bit shady. It felt like it was launched as a fix for the missing features in the original game, and seemed as though it would go the route of titles like Planetary Annihilation, and abandon the original release in favor of a paid expansion. Thankfully, this was not the case. While the expansion does improve upon the original game in some ways, they have fully continued to develop the base game to have exactly the same update routine. The base game is still e
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