
Citizens is a blend between turn based city builder and a puzzler for strategy masterminds. Build a thriving settlement, extract and process resources and manage your population by catering to their needs, thus allowing you to build bigger and better!


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Español | |||
| Spanish (LatAm) | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Only on 4th level, but if I don't reply now I wont. (TL:DR worth it) Positive - Clear, easy to use interface. No complicated switching to find the damn building you are looking for. Uncluttered may be a good way to put it. - Easy controls - Easy view of current resources, clear goals that aren't hidden behind 4 tabs. - Speaking of resources, clear and obvious what resources you are picking up, destroying and what they actually are. No ambiguity of "is this the right tint of what I am looking for?" - Easy level navigation. - well made tutorial/ staggering of milestones that explains everything but doesn't railroad you. No "place your building on this exact spot". - Works really well on my ...bad... laptop. Negative - Occasionally when placing a building it will wildly bounce up and down really quickly so you can't see where it is actually going. - Could probably clarify that WA
A review copy was provided by the developer.Follow my Curator page, Fruit N Doggie Reviews, so you can be updated whenever I post a new review.Overall Rating - Seriously Flawed ★★☆☆☆ First Impressions Having been invited to join a group of strategy gamers, I was slightly hesitant. Not because I dislike them, but often I get into gaming to de-stress and turn my mind off. Unless its particularly challenging, I can auto-pilot through many genres just from years of experience. Regardless, I do like branching out, and was offered a key for Citizens: Far Lands (CFL). For whatever reason, city-builders hit a certain sweet-spot for me, so why not give it a go? Gameplay Other reviews and the description itself somewhat confused me on the style of gameplay CFL would have, but it becomes obvious quickly once you try it. Often, city-builders have nebulous goals, as you want to meet certain para
Citizens: Far Lands is a rather original variation of builder. Here you need to not only build what you want, but also make sure that the limited amount of resources is enough for it. At the same time, two correct, randomly generated things have been done for replayability - survival mode and a calm sandbox. Let's look at the pros and cons of the game. PROS: + Nice graphics. + Good music and sound. + Excellent city planning system. More than 50 types of buildings. + Excellent resource management system. More than 30 types of resources. + There are different game modes: a difficult campaign, varied survival and a safe sandbox. THINGS THAT CAN BE BOTH A PLUS AND A MINUS: +- Personally, I found the difficulty of the campaign too high. For example, it was necessary to build a pigsty and six pens for piglets. As a result, two units of stone were not enough to win the level and there was a
The game is an interesting approach with gathering limited resources, making new resources to produce things your town needs to grow, and survive against attacks from barbarians, and so on. Closest game that comes to mind that similar is Hero of the Kingdom series. I would say this is pretty good game to get if like managing things, and making strategic choices, how you manage your resources to produce things, from workers, food, and army. The game can be a bit of a challenge at 1st, but you learn to play better the more you get further into the game.
Overall, this has proved a well priced and very enjoyable puzzle city-builder game. I wasn't even aware that this genre existed until playing Citizens: Far Lands, but I can now say I'm glad it does as I've had a lot of fun so far with this game and I look forward to exploring the rest of it. As you get to grips with the do-s and don't-s of building your settlements, you will make mistakes and feel foolish for snatching defeat from the jaws of victory - but this is never frustrating enough to stop you from jumping right back in again for another go. This time I'll pay more attention to my resources and less attention to the giant octopus staring at my (barely) developing town from his high horse across the ocean. Maybe I'd be doing better if he got off his rock and used his eight arms to help build more farms to help feed my starving populace so I can squeeze more taxes out of them... J
this is a puzzle game, and for that, i would give it 3/5 points. but it is mostly advertised as a city builder, and it is everything but a city builder. in practice, you have NO freedom of your choices whatsoever. there is pretty much just one way to beat a scenario, if you do it wrong, you lose. a scenario takes 2-10 minutes, that already should tell you that this doesnt have much todo with a city builder. so be aware, you are buying a 100% puzzle game, in the direction of dorfromantik.

Have 10 Aristocrats in one scenario

Beat the campaign ar impossible difficulty

Have 50 Artisans in one scenario

Find Wilson the Ball

Beat the campaign at hard difficulty

Have 200 Citizens in one scenario
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