
Bayani is the first All-Filipino made fighting game that is heavily inspired by the Philippines’ rich history, culture, and mythology.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Had lots of fun! It is easy to learn. Recommended for FGC enthusiasts especially Filipino FGC people. Still few content but I'm guessing more will be added. There's lots of potential here! EDIT: A bug I noticed was that the game crashes everytime I try to close it. I hope it gets fixed.
Bought this game on early access and its pretty good for what it is! It honestly might wash the taste of Street Fighter 5 off my tongue and its brimming with potential! Hopefully the devs will polish it further and add more content. Gameplay is fun and feels right at home for FGC veterans that are tired of whatever Capcom's doing with their modern 2d fighters. It doesnt have multiplayer yet! Hopefully they get to work on this immediately! The artstyle is a miss for me, its inspired but its kinda rough. The backgrounds need a bit more work. Animations are alright and easy to read Training mode settings are nonexistent! I hope they add it eventually, an expansive training mode is important for players! The other characters will be added in future updates, with a starting roster of 4 playable characters up to a total of 9. Its a bit sparse since 9 is considered a weak number of charac
Ranida Games used a simple control scheme as a stepping stone for players to understand the intricacies of the characters they use, allowing players to make creative combos and playstyles that work for them. Bayani is one of those few gems that have a low entry-barrier with decent amount of depth. The graphics are not the best, and there's a lot of room for improvement, but the gameplay at least makes up for that. Bursting is the only main issue in Bayani as the availability of bursts is in favor of the most aggressive player. The thing about bursts is that they're meant to give players a decent fighting chance in fights that seem to be one-sided, and players don't have much of a fighting chance when the burst becomes available the moment they have less than 40% of their health. That said, I'd easily recommend this game to anyone even in its early access state because while the founda
Support your Indies! Bayani has some serious style. The combo system is varied and offers players tons of tools to express themselves. Overall though,damage is very high,and Touch of death combos are bound to happen. If that isn't a deal breaker definitely check this game out.
Choppy character and background animations, low quality sound effects, poorly-designed UI, and bad voice acting. The character design is a meh for me, I don't find it appealing and has no wow factor. Opening the game makes my ears bleed from the intro which is, I think, isn't necessary to add up to the game. Music isn't really good tbh. I only find the game good from its fighting mechanics but it needs improvement. Still, it's a fine game for people who loves fighting games like this one. Good for arcades, I guess.
PH History and Culture + Fighting game = ♥ I recommend this to who everyone especially who are new and getting to fighting games. No DP inputs only qcf. The game is easy to learn, fun, and the character designs are so dope! The damage scaling is high. I can't wait for online battle! This game has future to be put in competitive scene! Thank you Ranida for making this game possible! #TangkilikinAngAtin
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