
Find the Spear of Destiny to save the world!
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Not one of the best Artifex Mundi’s published titles (the game was actually made by Brave Giant LTD). The art is okay, and the story seems interesting at first, but there’s barely an explanation for what is actually going on? Yes, there’s the Spear of Destiny and blabla, but… That’s it?? There’s lots of puzzles and HO scenes, so if you’re here only for that, I recommend getting this game only on a huge sale. But if you want a more interesting story, you might not like this title. Also, some HO scenes were annoying, the objects you’re supposed to find are almost completely blended to the background! 3/10.
A very disappointing game. I've played a lot of HOGs and this was one of the worse. I am surprised that Artifex Mundi put out such an inferior game. I read all the other negative reviews and will not repeat them, but they are accurate.
As a fan of hidden object games I jump into each one with a sense of excitement and hope, sometimes the game delivers and sometimes it doesn’t. I found Agent Walker: Secret Journey to be very middle of the road. It had a nice look, nice puzzles and hidden object scenes but lacked an engaging story. This title is one of six currently available on Steam by Brave Giant LTD, so far I’ve played five of these titles and found most to be mediocre. It wasn’t until I played this game the second time that I really noticed it. However, being mediocre doesn’t make this title bad. The story is set during World War II, you play as Agent Walker, who has been sent on a mission to find a powerful artifact so that the enemy doesn’t get to it first. This MacGuffin is the Spear of Destiny -reputed to be the weapon that killed Jesus Christ, ending his agony on the crucifix. Some legends declared its wielder
5th game of Brave Giant LTD . The story & graphic are okay. The lengh could be longer. It could has more Steam achievements. For HOG gamers i give 70 %, for normal gamers 53 %. Hope you enjoy it like me :) Thx 4 reading.
I don't know where to start with this game, can't say I'm a fan of the story but I loved the 'war' theme they loosely use there, you can't tell there is actually war because everything looked so calm, well except for the protagonist who doesn't have any problem with killing people. I had to play the game one and a half time in order to get all the collectibles (I missed one in a place where you can't return to after finishing the objective in that part, was annoying) Pros: +OK graphics. +Fast travel map but they prevent you from going back to the areas you've finished. +Good journal +Tons of hidden objects scenes +Quite challenging puzzles. +Collectibles. +Easy achievements. +Steam achievements. Cons: -No replay value. -Very short game. -Repetitive music. -Not interesting story and badly told many things feel like missing. -Some of the puzzles are badly explained and thus hard to solve
Short version: 51% Agent Walker manages to pass the threshold of being enjoyable (mostly thanks to its visual presentation), but with large warning signs for its disjointed story, childishly simple puzzles, and strangely overcrowded hidden object scenes. Long version: The hidden object games made by Brave Giant tend to be small hits or big misses—Agent Walker: Secret Journey sits somewhere between those, in a rather uncomfortable position. Theoretically, this game should be awesome: set in the middle of the World War II, we play as an agent sent on a mission to retrieve the Spear of Destiny before the Axis does. However, the premise quickly falls apart under the myriads of few-second video clips that have little connection to each other, completely killing any flow the story could have had. Gameplay also show some concerning duality: the hidden object scenes are overcrowded and pretty
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