
Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War.


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
In this game, you can play as FDR, the well known imperialist who conquered South and Central America in the early 1930s, and went on to pre-emptively invade Japan. His famous speech on the day of the invasion will be remembered as "No seriously, guys. I am a time traveller. Japan attacks us in late 1941. That's why I transferred the entire Army to the Marine Corps and based the entire US Navy in Guam." The Belgian Prime Minister, when questioned about his decision to build a massive line of backwards fortifications on the French border facing into his own country answered "The Germans don't actually stand much of a chance against the French and British in 1939 if the Maginot Line continues through Belgium." The Swiss Prime Minister, when asked why he devoted his country's entire GDP to Nuclear research and nuked Berlin in 1944 famously stated "♥♥♥♥ Hitler". tl;dr Alternate History is gr
I am going to be honest with you. This game has stolen many, many hours of my life. I have changed the course of History in an infinite number of ways, and have played most nations, from Germany to the USSR to Cuba to Portugal. It is the best 20th century (until 1950, anyway) grand strategy game in existence. It is far better than Hearts of Iron III. But what is just fantastic about this game is two things: the community and the mods. The community is one of the greatest, best bunch of history maniacs and armchair generals I have ever seen. Going to the forums is a rare and wonderful experience. And they are exceedingly nice. And they will advise you and help you. And they will discuss intricate, microscopic details of historical events with you. And you will learn. And you will like it. And you will make friends. A fantastic bunch of people. The mods, as if the game didn't have enou
Grand Strategy,play every Nation from the USSR to Peru.Fight in WW1 ,WW2,even into the Cold War Era. Realtime,pausable,with different Speeds. Pros: +++ Lots of Game Depth,Manage your Armies,Generals,Fleets,Air Wings,Ministers,Finance,Trade,Diplomacy.Hardly anything is missing. +++ Events : historical Events trigger,you can decide if you want to follow History or create an alternate Timeline.Examples: Deny The Soviets their Share of Poland,abort the Attack on Pearl Harbor. + Control over internal Politics : You can play a moderate Nazi-Germany,or rekindle the Flames of british Imperialism and attempt to retake the lost american Colonies. + Armies and Generals gain Experience ,even develop new Perks + Extensive Research Tree: Hundreds of Units and Techs ,ranging from Subs,over encryption to Nukes. + Control over the Armies of Allies and Puppet States (If you wish) ++ Many Factors influenc
In a world where Hearts of Iron IV and III exist, you might be wondering: "Why would I ever get Darkest Hour?" Well to put it bluntly, Darkest Hour provides a far deeper experience than HoI4 with less (in my opinion) irritating hyper-micro than HoI3. Darkest Hour does something that the other Hearts of Iron installments fail to pull off. It provides a fundamentally *deep* experience without overwhelming the player with *complexity*. Compared to DH, HoI3's systems of military organization, production, and technology are considerably more complicated. However, this does not necessarily translate to deeper, more interesting gameplay. Darkest Hour provides fine grained control where it makes sense (for instance, manually attaching brigades to divisions, manually making trade deals), and abstracts things that could become tedious (see HoI3's OOB system, overcomplicated tech system, etc.). On
I want you to imagine for me a very strange alternate timeline of British History. The date is august 13th, 1939. The Third Reich has declared war on Poland and the United Kingdom, obligated to aid them, declared war. But unlike real history. This Chamberlain is not going to back down from a real fight and decides to hit Herr Hitler where it hurts. A corp with three royal marine divisions is already boarding a fleet to begin an ambitious, daring landing at Wilhelmshaven. Just as the sun rises, the Home Fleet of the Royal Navy has been sent to protect the landing fleet. The landing is fast and fierce. Royal Marines seizing the freshly shelled dockyards, but still battling the bewildered garrison. The fight lasts for many days, German troops being sent in to halt the advance. Soon the landing has hit a standstill. However. Herr Hitler, most likely in a frothing rage from the audaci
I was playing as the Nazi Germans, and was in the fight of my life against the soviet union, playing on Hard. My Army Group South's advance was stalling out, and I couldn't break the Soviet Defenses around Leningrad. Army Group north was closing in on moscow, but the feirce winter had my troops stuck in their tracks. Hoping to avoid Hitler's folly, I had build up winter equipment for my men prior to the invasion, but however these extra insulated uniforms and felt boots haven't done much to increase my chances of sucess. After just losing a key battle on my way towards Moscow I decided to pan down to North Africa. Here I had blitzed through the British Lines with my Italian allies, however it was becoming more apparent that we were going to be surrounded at the suez cannal. However I just had to hold the province long enough for my fleet of troop transports to go through the cannal and e
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