
A mysterious girl in the raincoat comes to the city submerged by rain. Subside the rain and save the city by illuminating the lamp and stone posts with her little light on hand. You’ll be the mysterious girl in the game. Reveal who she really is as the rain in the city subsides gradually.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Flood of light is a 2D puzzler that offers a number of challenging puzzles in a beautifully drawn environment. You can find 25 minutes of gameplay with commentary here: https://www.youtube.com/watch?v=Ij8LAfAaUnI I choose to purchase this game based solely on how nice the art style was. Through the game this does not falter, and it is a joy to look at. The music is also enjoyable to listen too, and you can purchase it as DLC for an additional cost. While I wouldn't go that far, it adds to the atmosphere of the game and help overcome the games shortcomings. You begin by entering a city that has been flooded by an endless rain. The goal is to reach the end of each stage an activate a pump, which lowers water the water level and provides access to the next level down. Throughout each stage you will come across a range of puzzles that involve using orbs to illuminate lights. The orbs can
Good thing we won't have never ending rain. Sometimes you buy games based on how it looks. Maybe just due to the genre it is associated with. Or perhaps something interesting you heard about grabbed your attention. Sometimes researching a game beforehand or waiting on reviews simply can not wait. Arguably this makes for some impulse decisions in purchasing a game, especially when there is a high chance of it being horrible. Flood of Light is one that I absolutely loved how it looked and decided that was enough to give it a try. You immediately start off on the roof of a 8 floor skyscraper in Hope City. How did you get there? Who knows. All you know is that there is a path in front of you and a whole lotta water under you. The mystery on what this place is, how it came to be flooded, and who you are is what drives the story aspect. The way the city came to how you see it now is told by
Flood of Light is a light-weight, puzzle-solving game. Easy-mastered moves, proper difficulty and the never-stopped raining sound makes it a nice choice to relax yourself in such a hot summer. One can expect to finish this game within 6 hrs(as slow as me 0_0), but it takes a lot more time to get all-S achievement. 9/10. Would give 10/10 if developer could provide a better ending animation. おすすめ!
Despite the good visuals and relaxing music, the game has some terrible design in some places. + Good visuals and music/sound effects - The puzzles themselves are poorly made, easy, they lack any creativity and they require you to do them in 1 way ONLY if you want the highest rank. Just find some guide and repeat what you see in it. - The dialogue with the robot npcs is dull. - The ending is incredibly anticlimactic and I got disappointed. - Also the game took me 3-4 hours to complete(the other half I spent farming the cards). Perhaps there is about 1-2 hours extra if you go for 100% achievements. Get it on sale if you have it wishlisted. Why do I recommend it then? I don't, but there is no neutral score, only negative or positive.
I bought Flood of Light primarily for the art, sound, and premise from the game's summary. Further, even tags like "Adventure" and "RPG" are still sitting on the page, and those also gave me more of an idea to try it out after looking at the quick trailer and screenshots. It turns out that the only good things in the game are the art and sound. There is not really any adventure to the game, and there is nothing related to RPG's to be found within Flood of Light. Literally, the game is a handful of linear rooms with puzzles where you drag light from lamps to fill up certain pedestals that cause the water level in the flooded city to lower down, thus allowing you to progress further. There is no exploration whatsoever. Everything is insanely linear and just boils down to each room's puzzle, with the puzzles very rarely depending upon what you did in the previous room. In fact, most of t
You'd be forgiven for looking at this in the Steam Store and dismissing it as a cheap mobile port. Well, yes, it is both of those things, but it also happens to be excellent in every respect. The graphics are clear and atmospheric and, depending on your tastes, the music and fx are relaxing and unintrusive. The game's design is also very friendly. Checkpoints are frequent and you can restart a level easily. There's even a story if that's what floats your boat. Where the game really shines though is in the puzzles. The mechanic of absorbing lights and transferring them to lamps and switches is simple but used to great effect. There's not one part of the game that feels lazy. Every puzzle on every level has clearly been tested and refined by hours of playtesting. The difficulty curve is perfect. This is not a platformer. There's no tricky timing stuff involved. It's all about finding ele
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