
Aquarium Designer gives you an opportunity to create an aquarium of your dreams! Become a professional whose job is to design it, build it, and fill it with the various marine wildlife! All types, all sizes - your creativity is your only limit!


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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've been keeping Aquariums and all manner of different varieties of fish for over 20 years. This left me bored within 15mins. Just not enough content. In response to the Dev: 1. The lack of content is mentioned again and again by many people people who have purchased this...probably should stop making excuses. 2. Whislt the price is low ($15AUD for me), it's no more than a Demo at this stage so that's actually pricey for something that doesn't entertain beyond an hour for most people. 3. I would happily pay double for a more fleshed out Aquarium Designer sim. 4. Final point is there actually isn't much point playing this right now because nothing is really simulated well. Basically a $15 wallpaper. Review stands. Good luck with the project and i will check on it in a few months but with 'Fishkeeper' coming out sometime in the new year, you have some stiff competition. This could b
I am sitting here kinda in shock at how this game just abruptly ends in 6.6 hours as I type this. It's a fun game, kinda basic at points but ultimately I think I could have gotten a solid 50+ hours out of playing this enjoyably. Except... I just finished what I assumed would be level one campaigns only to see the credits roll. So at 6 hours I have completed every campaign/job in game, that is insane and as someone who owns 100+ games like this, really uncommon even for bad sim games. Let alone a game like this which is solidly enjoyable and free from most design and bug pitfalls. It also offers a more sandbox mode but with such limited decor options and no goals defined, just creating arbitrary fishtanks gets real boring real quick. This is a game meant to for a campaign or "job" playstyle, since it doesn't have enough content yet for sandbox to be fun very long, yet has only built 6 h
This game is nice, but as a fish owner and aquascaper there are a couple things that aren't quite right, no big deals just little things. One for example is the anubias barteri is a plant that cannot be completely buried in the substrate. If the rhizome is buried it will rot and die, better to attach this plant to a piece of driftwood or something of the like. Also, no goldfish belongs in a small aquarium. Gold fish in reality get to be pretty big, even the smaller species, and they poop, A LOT. Lots of waste means more nitrates and nitrites and ammonia, which will kill your fish (hence why goldfish in bowls never survive a week). If this game inspires you to get your own fish tank, please remember to research beforehand so you don't end up with a (or many) dead fish. Certain names of fish as well are a bit inaccurate (such as the Green Neon Tetra which is just a neon tetra. There is a b
After 143 hours on record and getting 100% achievements I feel like I can give a fairly complete review at this point. This game is meant to be relaxing and creative. The campaign, though short, is fun to play through and will get you some easy achievements. I would say that the campaign teaches you what you need to know for what I consider to be the meat and potatoes of this game, realism mode. It's a very cool concept. You create and design your own unique tank, populate it with fish, and then care for them just as you would in real life. You need to make sure you feed them often, keep the tank clean, and swap out filters, when appropriate, to keep your little finny friends alive. I found myself often popping the game onto my second monitor and leaving it running in observation mode while reading or doing other things. It gave me that same sense you get with a real fish tank. It wa
I can't recommend it - sorry. For me it was very simple. I put a cat fish, beta, guppies and tetra's in a small tank. All four species behaved the exact same way. In fact they all schooled together right in the middle of the tank. I expected the cat fish to dart to the bottom, the guppies to hide in the plants, the tetra's to zip around all together and the beta to lazily swim around as the king of the tank. This tells me the fish AI, for all species, is basically - if not exactly, the same. There were tons of tools to make your tank look however you wanted it, but if the fish don't act like "the fish" they are, its a no for me. I made one tank, with four very different behaving fish and I was done. If you want to craft a bunch of scapes, this may be a nice fit for you. For me, I love the different behaviors of the fish IRL. In this category the game had no depth IMO. Refunded. I imagin
To be honestly, i've been waiting for a game like this game for 20 years. I think i dont need to pay hundreds of $ for aquarium equipments now :D I can build what i want, again and again. Looking to the future for more fishes and equipments :)
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