
Armed with scimitar and versatile whip, lash, slash, trick and trap your way through the City of Brass, a first-person rogue-lite of treasure, snares and ghoulish foes.
Set in a sprawling, procedurally shifting city drawn from the fantastical world of the Arabian Nights, the tale casts the player as a daring thief with a single, all-consuming ambition: to reach the fabled treasure said to lie hidden at the very heart of a mythical metropolis. But the glittering prize is far from unguarded. The city's winding corridors, sunlit courtyards, and shadowed rooms are riddled with deadly traps and prowled by dangerous enemies, each obstacle standing between the thief and untold riches. Armed with a slashing scimitar and a versatile whip, the intruder must fight, outwit, and scramble ever deeper into the labyrinth, plundering wealth along the way while racing against time. Every step forward is a gamble, as the ancient city guards its legendary fortune with lethal cunning.




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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Ruso | |||
| Inglés | |||
| Alemán | |||
| Francés | |||
| Español | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
City of Brass is yet another example of why I stick mostly to roguelikes and games inspired by them. Not only that though, but it's an FPS in addition to that.... a combination I rarely see pulled off very well. But this is absolutely fantastic. Firstly, I'll get the main comparison out of the way: City of Brass is basically a first-person Spelunky. If you liked Spelunky (and you should), and you like FPS games at all, you are going to *love* this. How is it like Spelunky? Well, that all has to do with the gameplay concepts being used here. Firstly, this isnt a typical roguelike/lite/walrus in that it's not about grabbing 10000 crazy items and creating an OP super build and then murdering the universe by looking at it funny. Dont get me wrong, there are loads of fun items in here, but they're not the "make you super powerful" sort that are typically in this genre. Considering how many
It's Dark Messiah of Might & Magic in Arabian Nights mythology, mixed with dungeon crawling randomized levels and roguelike permadeath. It's fun, pretty, and has a lot of replayability.
Update (July 24, 2018): So I spent a handful of extra hours with the update. It's essentially a couple of new characters with no extra story; one being a melee/ranged hybrid, and the other being entirely ranged it seems. They can make fighting enemies a bit more difficult sometimes. Plus some of the room generation seemed slightly different, and I encountered a couple of enemies I didn't remember or maybe just avoided in the past. Lastly, the characters move at different speeds now and have different max health. Nevertheless, pretty much all of what I said for the game below still stands. Update (July 16, 2018): Apparently the game added some update so I have to look into this and see what's there... ----- First thing is first: I am not saying that City of Brass is necessarily bad. I enjoyed the time I had with it, which was about 5 hours. While I might play it a little bit more, tha
I thought long and hard on whether I should recommend City of Brass or not and ultimately decide to recommend it despite all its flaws. Make sure you pick it up during a sale because the game has certain features that you will either love or hate. The Good Lets start with what City of Brass gets right. It's a good looking game that runs well on low spec computers. I could consistently get 60 fps on my PC which is older than the earth itself. During my 17 or so hours with the game I've only encountered one bug which was more comedic than annoying. The biggest strength of this game is the whip and the whip mechanics. The whip isn't just a gimmick but extremely useful for navigation and combat. Not only can you whip enemies in the head to stun them, but you can also whip their arm to disarm them, whip their feet to make them fall over and whip their shields to leave them open for an attac
Arabian nights The multi-talented minds behind BioShock teamed up to bring us City of Brass, a 1st person roguelite set in a desert. The game spent a good while in early access, but since launch has been rigorously supported by the game devs with constant updates. Now is as good as time as any to grab a whip and jump into the forgotten desert city! City of Brass is not a story based game. During the game's intro, a fortune-seeking adventurer summons the fabled City of Brass to appear in the desert. The short tutorial explains that the eponymous city once thrived in the desert thanks to djinns, who ultimately turned on their masters and broke free, plunging the golden city into chaos. Now, nefarious magic is found everywhere in the city, with mages, skeletons, and all sorts of other monstrosities roaming about. The riches are all still there, however, prompting the player character to e
City of Brass is fantastic. I *hate* game comparisons, but I gotta say that this is truly Spelunky: the FPS. This is a very technical roguelite in the exact same way Spelunky is. In fact if you are a traditional FPS fan, you'd probably do better with something like Immortal Redneck. The pacing here is much slower and planned out. Again, just like Spelunky. You learn how to make the most of the environment. You wanna go in with guns blazing? That aint gonna work here for many reasons (and one of them is that there are no guns lol). Pros: +Wonderfully technical gameplay that is fairly easy, but one false step and punishment is severe +Very addicting and very fun +Price point is right on +Content is added regularly +Controller support is good Cons: -It feels like a successful run would take quite a while This is a great game. If you like roguelite FPS games, this is a must have.
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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