
Castle Must Be Mine is a KingdomRush-like tower defense game. But developed for VR. In addition to constantly collecting Coins to building and upgrading defensive towers, also need to make full use of all kinds of skills and props to stop the "enemies" into your castle.
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Datos técnicos unificados de Steam, Steam Deck, ProtonDB, PCGamingWiki e IGDB.
| Idioma | Interfaz | Voces | Subtítulos |
|---|---|---|---|
| Inglés |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
at 39 years old there isn't much that makes me feel like a kid, but this game did it. I positioned the game table at shoulder height and stand right in the middle of the game. feels like I am a kid playing on the floor preteding to blow thigs up. my favorite is the tornado. when I release it I get right up close to it and it makes me smile every time. I loved tower defense games on the phone, but this is a whole new experience. All and all one of the best games I have played in VR. Thanks to the folks that put this one together.
The thing about this game that irritates me is that it addicted me to play it to death, and now having 3 star scores on every map, I have nothing to fill the void until more levels come out. Serious VR Crack! I can't wait for more content, not that it lacks a proper amount, it's just that I freaking LOVE this game and want it to keep growing and growing. Climbey, Racket NX and this are my top 3 VR favorites.
I cannot believe such a simple game has given me sooo many hours of enjoyment! 10/10...would through spiked traps at the trolls from the top of the castle again! when the game came out, it had a map. now? It has a map with multiple sections. The creator adds more content and I have been following it closely. I have all stars in each section and this is what keeps me going. Getting all stars and making sure those nasties don't take my castle!
Don't buy if you own an Index. bad performance issues and extremely frustrating with the index controllers.
Started and finished this game in the one session - highly polished and even more highly addictive. I LOVE this game, and its the first real TD game on the Vive. I need more. Have played lots of Tower Defense games in the past and this is definitely up there, obviously the #1 most immersive there is and it really does look stunning (built in Unity). Great artwork, great theme, music, towers that upgrade 3x, a hero, other abilities from set pieces on the table, even able to warp down onto the castle wall and throw boulders over the side, then warp back out to human size again. Brilliant! To say that im excited to see where this is heading, and could go, would be an understatement. Keep up the amazing work. Will be contributing some ideas on the forum too. Class A work!
**** UPDATE **** If you are an Index owner, or a Vive owner using Index Controllers like me, you would be wise to steer clear of this game as I don't think the developers are going to fix the bugs this game has with the setups I've mentioned. The game plays OK for a few minutes but then every time you interact with a tower location the framerate takes a massive nosedive and it becomes almost unplayable. As you are constantly building and upgrading towers, especially at the higher levels, this game is, for now, unplayable with Index Controllers. I guess it still works OK with Vive wands or an Oculus setup, so I'd still highly recommend it for owners on those systems. Such as shame it's now no good for Index users. As you can see below, this was one of my favourite VR games. I hope the developer does eventually return to this game as I still feel it has lots of potential customers. ****
Discusiones estructuradas, desarrolladores verificados y experiencia de jugadores sin el ruido del chat


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